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Published by Edward Elgar Publishing, 2020
ISBN 10: 178254884X ISBN 13: 9781782548843
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Language: English
Published by Edward Elgar Publishing, 2020
ISBN 10: 178254884X ISBN 13: 9781782548843
Seller: GreatBookPrices, Columbia, MD, U.S.A.
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Language: English
Published by Edward Elgar Publishing, 2020
ISBN 10: 178254884X ISBN 13: 9781782548843
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: As New. Unread book in perfect condition.
Language: English
Published by Edward Elgar Publishing, 2020
ISBN 10: 178254884X ISBN 13: 9781782548843
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New.
Language: English
Published by Edward Elgar Publishing, 2020
ISBN 10: 1782548823 ISBN 13: 9781782548829
Seller: GreatBookPrices, Columbia, MD, U.S.A.
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Language: English
Published by Edward Elgar Publishing, 2020
ISBN 10: 1782548823 ISBN 13: 9781782548829
Seller: GreatBookPrices, Columbia, MD, U.S.A.
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Language: English
Published by Edward Elgar Publishing, 2020
ISBN 10: 1782548823 ISBN 13: 9781782548829
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
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Language: English
Published by Edward Elgar Publishing, 2020
ISBN 10: 1782548823 ISBN 13: 9781782548829
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Language: English
Published by Edward Elgar Publishing, 2026
ISBN 10: 1800883544 ISBN 13: 9781800883543
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HRD. Condition: New. New Book. Shipped from UK. Established seller since 2000.
Language: English
Published by Edward Elgar Publishing, 2026
ISBN 10: 1800883544 ISBN 13: 9781800883543
Seller: GreatBookPrices, Columbia, MD, U.S.A.
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Language: English
Published by Edward Elgar Publishing, 2026
ISBN 10: 1800883544 ISBN 13: 9781800883543
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
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Language: English
Published by Edward Elgar Publishing, 2026
ISBN 10: 1800883544 ISBN 13: 9781800883543
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Language: English
Published by Edward Elgar Publishing, 2026
ISBN 10: 1800883544 ISBN 13: 9781800883543
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Language: English
Published by Edward Elgar Publishing, 2026
ISBN 10: 1800883544 ISBN 13: 9781800883543
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Language: English
Published by Edward Elgar Publishing Ltd, 2026
ISBN 10: 1800883544 ISBN 13: 9781800883543
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Language: English
Published by Edward Elgar Publishing Ltd, GB, 2026
ISBN 10: 1800883544 ISBN 13: 9781800883543
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Add to basketHardback. Condition: New. In this innovative Research Handbook, expert contributors provide insights into the legal and regulatory challenges shaping digital games and interactive entertainment. Organized around the themes of gameplay, community, and commerce, the volume explores the complex legal landscape surrounding games as creative works, digital environments, and dynamic commercial ecosystems.Covering a broad range of aspects from copyright and patents to human rights and environmental regulation, this Research Handbook presents an interdisciplinary perspective on the future of interactive entertainment. It sheds light on cutting-edge topics in the field such as the use of artificial intelligence in game development, gaming in the Metaverse, modding, and virtual economies. Contributing authors assess legal frameworks from a variety of jurisdictions, with a focus on regional differences in intellectual property and platform regulation. Chapters showcase tools for navigating this complex and rapidly evolving legal landscape, clarifying how law affects game design and underlining the protection of creative and commercial assets.Academics and students in intellectual property law and information and media law will greatly benefit from this Research Handbook's exploration of emerging issues. Featuring practical insights, it is also an invaluable resource for legal practitioners within or advising the games, tech, and creative industries, as well as creative professionals.
Language: English
Published by Edward Elgar Publishing, 2026
ISBN 10: 1800883544 ISBN 13: 9781800883543
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Hardcover. Condition: Brand New. 400 pages. 9.62x6.62x9.61 inches. In Stock.
Language: English
Published by Edward Elgar Publishing Ltd, Cheltenham, 2026
ISBN 10: 1800883544 ISBN 13: 9781800883543
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condition: new. Hardcover. In this innovative Research Handbook, expert contributors provide insights into the legal and regulatory challenges shaping digital games and interactive entertainment. Organized around the themes of gameplay, community, and commerce, the volume explores the complex legal landscape surrounding games as creative works, digital environments, and dynamic commercial ecosystems.Covering a broad range of aspects from copyright and patents to human rights and environmental regulation, this Research Handbook presents an interdisciplinary perspective on the future of interactive entertainment. It sheds light on cutting-edge topics in the field such as the use of artificial intelligence in game development, gaming in the Metaverse, modding, and virtual economies. Contributing authors assess legal frameworks from a variety of jurisdictions, with a focus on regional differences in intellectual property and platform regulation. Chapters showcase tools for navigating this complex and rapidly evolving legal landscape, clarifying how law affects game design and underlining the protection of creative and commercial assets.Academics and students in intellectual property law and information and media law will greatly benefit from this Research Handbooks exploration of emerging issues. Featuring practical insights, it is also an invaluable resource for legal practitioners within or advising the games, tech, and creative industries, as well as creative professionals. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Language: English
Published by Edward Elgar Publishing Ltd, Cheltenham, 2026
ISBN 10: 1800883544 ISBN 13: 9781800883543
Seller: CitiRetail, Stevenage, United Kingdom
Hardcover. Condition: new. Hardcover. In this innovative Research Handbook, expert contributors provide insights into the legal and regulatory challenges shaping digital games and interactive entertainment. Organized around the themes of gameplay, community, and commerce, the volume explores the complex legal landscape surrounding games as creative works, digital environments, and dynamic commercial ecosystems.Covering a broad range of aspects from copyright and patents to human rights and environmental regulation, this Research Handbook presents an interdisciplinary perspective on the future of interactive entertainment. It sheds light on cutting-edge topics in the field such as the use of artificial intelligence in game development, gaming in the Metaverse, modding, and virtual economies. Contributing authors assess legal frameworks from a variety of jurisdictions, with a focus on regional differences in intellectual property and platform regulation. Chapters showcase tools for navigating this complex and rapidly evolving legal landscape, clarifying how law affects game design and underlining the protection of creative and commercial assets.Academics and students in intellectual property law and information and media law will greatly benefit from this Research Handbooks exploration of emerging issues. Featuring practical insights, it is also an invaluable resource for legal practitioners within or advising the games, tech, and creative industries, as well as creative professionals. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Language: English
Published by Edward Elgar Publishing Ltd, 2026
ISBN 10: 1800883544 ISBN 13: 9781800883543
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Language: English
Published by Edward Elgar Publishing Ltd, GB, 2026
ISBN 10: 1800883544 ISBN 13: 9781800883543
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£ 256.72
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Add to basketHardback. Condition: New. In this innovative Research Handbook, expert contributors provide insights into the legal and regulatory challenges shaping digital games and interactive entertainment. Organized around the themes of gameplay, community, and commerce, the volume explores the complex legal landscape surrounding games as creative works, digital environments, and dynamic commercial ecosystems.Covering a broad range of aspects from copyright and patents to human rights and environmental regulation, this Research Handbook presents an interdisciplinary perspective on the future of interactive entertainment. It sheds light on cutting-edge topics in the field such as the use of artificial intelligence in game development, gaming in the Metaverse, modding, and virtual economies. Contributing authors assess legal frameworks from a variety of jurisdictions, with a focus on regional differences in intellectual property and platform regulation. Chapters showcase tools for navigating this complex and rapidly evolving legal landscape, clarifying how law affects game design and underlining the protection of creative and commercial assets.Academics and students in intellectual property law and information and media law will greatly benefit from this Research Handbook's exploration of emerging issues. Featuring practical insights, it is also an invaluable resource for legal practitioners within or advising the games, tech, and creative industries, as well as creative professionals.
Language: English
Published by Edward Elgar Publishing Ltd, Cheltenham, 2026
ISBN 10: 1800883544 ISBN 13: 9781800883543
Seller: AussieBookSeller, Truganina, VIC, Australia
Hardcover. Condition: new. Hardcover. In this innovative Research Handbook, expert contributors provide insights into the legal and regulatory challenges shaping digital games and interactive entertainment. Organized around the themes of gameplay, community, and commerce, the volume explores the complex legal landscape surrounding games as creative works, digital environments, and dynamic commercial ecosystems.Covering a broad range of aspects from copyright and patents to human rights and environmental regulation, this Research Handbook presents an interdisciplinary perspective on the future of interactive entertainment. It sheds light on cutting-edge topics in the field such as the use of artificial intelligence in game development, gaming in the Metaverse, modding, and virtual economies. Contributing authors assess legal frameworks from a variety of jurisdictions, with a focus on regional differences in intellectual property and platform regulation. Chapters showcase tools for navigating this complex and rapidly evolving legal landscape, clarifying how law affects game design and underlining the protection of creative and commercial assets.Academics and students in intellectual property law and information and media law will greatly benefit from this Research Handbooks exploration of emerging issues. Featuring practical insights, it is also an invaluable resource for legal practitioners within or advising the games, tech, and creative industries, as well as creative professionals. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.