Massimo Limoncelli Laura Schepis (4 results)

- Softcover
Seller: Libreria già Nardecchia s.r.l., Rome, ItalyLibreria già Nardecchia s.r.l.
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£ 240.45
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Condition: NEW. Roma: L'Erma di Bretschneider, 2024 9788891333308 Studia archaeologica 263 809 386 p. : 188 ill. col. b/n, indice, bibliografia ; 24 cm. This volume is the third in a series of books dedicated to Virtual Restoration and specifically the first dedicated to architecture, or rather to the reconstructive study of anc…ient monuments. Within the discipline, virtual restoration of ancient buildings is certainly the most complex field of application, as it encompasses all sectors of virtual restoration. This includes mosaics, frescoes, painted plaster, and stucco, sculptures and plastic works, wooden works for roofing, and ceramics (roof tiles, bricks, and tiles, etc.). Each area has its own autonomous intervention methodologies, which are combined to create the complete three-dimensional reconstruction of the building. This book illustrates all aspects and issues related to virtual reconstructions of ancient buildings through 28 specific case studies. The aim is to propose a correct use of digital visualization of an ancient monument, showcasing the sources used for 3D reconstruction. It explicates the logical process followed in reconstructing various hypotheses, and in the most controversial case studies, it proposes different reconstruction hypotheses or one for each chronological phase of the ancient object under study for reconstruction. This volume is the third in a series of books dedicated to Virtual Restoration and specifically the first dedicated to architecture, or rather to the reconstructive study of ancient monuments. Within the discipline, virtual restoration of ancient buildings is certainly the most complex field of application, as it encompasses all sectors of virtual restoration. This includes mosaics, frescoes, painted plaster, and stucco, sculptures and plastic works, wooden works for roofing, and ceramics (roof tiles, bricks, and tiles, etc.). Each area has its own autonomous intervention methodologies, which are combined to create the complete three-dimensional reconstruction of the building. This book illustrates all aspects and issues related to virtual reconstructions of ancient buildings through 28 specific case studies. The aim is to propose a correct use of digital visualization of an ancient monument, showcasing the sources used for 3D reconstruction. It explicates the logical process followed in reconstructing various hypotheses, and in the most controversial case studies, it proposes different reconstruction hypotheses or one for each chronological phase of the ancient object under study for reconstruction.

- Softcover
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, IrelandKennys Bookshop and Art Galleries Ltd.
Contact seller5-star sellerCondition: New
£ 379.50
£ 9.08 shippingShips from Ireland to U.S.A.Quantity: 2 available
Condition: New. 2024. Paperback. . . . . .

- Softcover
Seller: Kennys Bookstore, Olney, U.S.A.Kennys Bookstore
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£ 466.68
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Condition: New. 2024. Paperback. . . . . . Books ship from the US and Ireland.

- Softcover
Seller: Libreria Studio Bosazzi, Firenze, ItalyLibreria Studio Bosazzi
Contact seller5-star sellerBrossura. Condition: nuovo. L'Erma di Bretschneider, 2024, 388 pp. Brossura. ISBN: 9788891333308 --- This volume is the third in a series of books dedicated to Virtual Restoration and specifically the first dedicated to architecture, or rather to the reconstructive study of ancient monuments. Within the discipline, virtual resto…ration of ancient buildings is certainly the most complex field of application, as it encompasses all sectors of virtual restoration. This includes mosaics, frescoes, painted plaster, and stucco, sculptures and plastic works, wooden works for roofing, and ceramics (roof tiles, bricks, and tiles, etc.). Each area has its own autonomous intervention methodologies, which are combined to create the complete three-dimensional reconstruction of the building. This book illustrates all aspects and issues related to virtual reconstructions of ancient buildings through 28 specific case studies. The aim is to propose a correct use of digital visualization of an ancient monument, showcasing the sources used for 3D reconstruction. It explicates the logical process followed in reconstructing various hypotheses, and in the most controversial case studies, it proposes different reconstruction hypotheses or one for each chronological phase of the ancient object under study for reconstruction.