Published by Packt Publishing (edition ), 2022
ISBN 10: 1801817812 ISBN 13: 9781801817813
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ISBN 10: 1805129635 ISBN 13: 9781805129639
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Published by Packt Publishing 11/3/2023, 2023
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Paperback or Softback. Condition: New. Photorealistic Materials and Textures in Blender Cycles - Fourth Edition: Create impressive production-ready projects using one of the most powerful r 1.49. Book.
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ISBN 10: 1801817812 ISBN 13: 9781801817813
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Published by Packt Publishing Limited, Birmingham, 2022
ISBN 10: 1801817812 ISBN 13: 9781801817813
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Paperback. Condition: new. Paperback. Learn all about hard-surface modeling in Blender while creating three increasingly complex projects: an assault rifle, a sci-fi racing ship, and an army tankKey FeaturesExplore Blenders wide array of 3D modeling tools and features with key images printed in colorLearn techniques for texturing, rendering, and riggingEmploy these lessons to create increasingly complex hard-surface modelsBook DescriptionBlender is a massively popular and powerful 3D program, with versatile modeling abilities that make it a great way to enter the 3D modelling world.Blender 3D Incredible Models is an extensive guide for those new to hard-surface modeling with Blender, helping you understand the complete range of tools and features it offers and how to employ those efficiently to create realistic models. Youll be led through progressively more challenging modeling projects from an assault rifle and an army tank to a sci-fi spaceship modelgiving you a glimpse of all the skills youd need in Blenders vast ecosystem of features and functionality, ranging from textures, rendering, and UV mapping to lighting, rigging, and beyond. Each engaging project builds upon the last until youre equipped with everything you need to tackle your own modeling challenges, whatever they may be.By the end of this Blender book, you wont just know how to create the models covered here, but youll be able to turn your own concepts and references into 3D Blender models too!What you will learnDive into the fundamental theory behind hard-surface modelingExplore Blender's extensive modeling tools and featuresUse references to produce sophisticated and accurate modelsCreate models with realistic textures and materialsSet up lighting and render your scenes with styleMaster the use of polygons to make game-optimized modelsDevelop impressive animations by exploring the world of riggingEmploy texture painting and modifiers to render the tiniest detailsWho this book is forThis book is for aspiring 3D artists, animators, architectural visualizers, and game developers looking to learn hard-surface modeling, an essential skill in creative industries. A basic understanding of Blender and its interface, orienting in the 3D Viewport, creating and moving objects, and mesh editing is necessary to get started. Blender 3D Incredible Models will teach you all about hard-surface modeling in Blender, while creating three increasingly complex projects. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
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Published by Packt Publishing 2022-08, 2022
ISBN 10: 1801817812 ISBN 13: 9781801817813
Language: English
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Published by Packt Publishing Limited, Birmingham, 2022
ISBN 10: 1801817812 ISBN 13: 9781801817813
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Add to basketPaperback. Condition: new. Paperback. Learn all about hard-surface modeling in Blender while creating three increasingly complex projects: an assault rifle, a sci-fi racing ship, and an army tankKey FeaturesExplore Blenders wide array of 3D modeling tools and features with key images printed in colorLearn techniques for texturing, rendering, and riggingEmploy these lessons to create increasingly complex hard-surface modelsBook DescriptionBlender is a massively popular and powerful 3D program, with versatile modeling abilities that make it a great way to enter the 3D modelling world.Blender 3D Incredible Models is an extensive guide for those new to hard-surface modeling with Blender, helping you understand the complete range of tools and features it offers and how to employ those efficiently to create realistic models. Youll be led through progressively more challenging modeling projects from an assault rifle and an army tank to a sci-fi spaceship modelgiving you a glimpse of all the skills youd need in Blenders vast ecosystem of features and functionality, ranging from textures, rendering, and UV mapping to lighting, rigging, and beyond. Each engaging project builds upon the last until youre equipped with everything you need to tackle your own modeling challenges, whatever they may be.By the end of this Blender book, you wont just know how to create the models covered here, but youll be able to turn your own concepts and references into 3D Blender models too!What you will learnDive into the fundamental theory behind hard-surface modelingExplore Blender's extensive modeling tools and featuresUse references to produce sophisticated and accurate modelsCreate models with realistic textures and materialsSet up lighting and render your scenes with styleMaster the use of polygons to make game-optimized modelsDevelop impressive animations by exploring the world of riggingEmploy texture painting and modifiers to render the tiniest detailsWho this book is forThis book is for aspiring 3D artists, animators, architectural visualizers, and game developers looking to learn hard-surface modeling, an essential skill in creative industries. A basic understanding of Blender and its interface, orienting in the 3D Viewport, creating and moving objects, and mesh editing is necessary to get started. Blender 3D Incredible Models will teach you all about hard-surface modeling in Blender, while creating three increasingly complex projects. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Published by Packt Publishing - ebooks Account, 2023
ISBN 10: 1805129635 ISBN 13: 9781805129639
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Published by Packt Publishing Limited, 2023
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Published by Packt Publishing Limited, 2022
ISBN 10: 1801817812 ISBN 13: 9781801817813
Language: English
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Published by Packt Publishing Limited, 2023
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Add to basketTaschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Learn all about hard-surface modeling in Blender while creating three increasingly complex projects: an assault rifle, a sci-fi racing ship, and an army tankKey Features Explore Blender's wide array of 3D modeling tools and features with key images printed in color Learn techniques for texturing, rendering, and rigging Employ these lessons to create increasingly complex hard-surface modelsBook DescriptionBlender is a massively popular and powerful 3D program, with versatile modeling abilities that make it a great way to enter the 3D modelling world.Blender 3D Incredible Models is an extensive guide for those new to hard-surface modeling with Blender, helping you understand the complete range of tools and features it offers and how to employ those efficiently to create realistic models. You'll be led through progressively more challenging modeling projects¿ from an assault rifle and an army tank to a sci-fi spaceship model¿giving you a glimpse of all the skills you'd need in Blender's vast ecosystem of features and functionality, ranging from textures, rendering, and UV mapping to lighting, rigging, and beyond. Each engaging project builds upon the last until you're equipped with everything you need to tackle your own modeling challenges, whatever they may be.By the end of this Blender book, you won't just know how to create the models covered here, but you'll be able to turn your own concepts and references into 3D Blender models too!What you will learn Dive into the fundamental theory behind hard-surface modeling Explore Blender's extensive modeling tools and features Use references to produce sophisticated and accurate models Create models with realistic textures and materials Set up lighting and render your scenes with style Master the use of polygons to make game-optimized models Develop impressive animations by exploring the world of rigging Employ texture painting and modifiers to render the tiniest detailsWho this book is forThis book is for aspiring 3D artists, animators, architectural visualizers, and game developers looking to learn hard-surface modeling, an essential skill in creative industries. A basic understanding of Blender and its interface, orienting in the 3D Viewport, creating and moving objects, and mesh editing is necessary to get started.Table of Contents Introducing Hard Surface Modeling Creating Basic Shapes for an FN SCAR Adding More Details with Polygon Modeling and Modifiers Texturing and Rendering the FN SCAR Modeling a Sci-Fi Race Ship Texture Painting the Sci-Fi Race Ship Modeling the T-72 Tank: Basic Shapes Modelling the T-72 Tank Hull Modeling the T-72 Tank Turret Modeling Tank Tracks Rigging Tank Tracks Texturing the Tank.
Seller: AHA-BUCH GmbH, Einbeck, Germany
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Add to basketTaschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Master texturing and rendering in this part-color guide to create realistic materials in Blender like a pro by exploring the various tools and workflows and understanding the underlying mechanism of realismKey Features Understand the underlying workings in Blender that allow the creation of materials and textures Leverage the concepts of Look Development and transform into a visual storyteller Masterfully render and present your 3D artwork by simulating highly realistic environments, lights, and visual effects in Cycles Purchase of the print or Kindle book includes a free PDF Elektronisches BuchBook DescriptionBlender is one of the most versatile tools in the 3D software industry, and with a growing audience and constantly expanding set of features, it has become more powerful, useful, and in demand than ever before. This updated fourth edition of Photorealistic Materials and Textures in Blender Cycles is an all-inclusive guide to procedural texturing, rendering, and designing materials in Blender, covering all aspects of the 3D texturing workflow.The book begins by introducing you to Blender's material nodes and material property functions, and then helps you create photorealistic textures by understanding texture maps and mapping them to 3D models. As you advance, you'll learn to design high-quality environments and lighting using HDRIs and Blender's lighting options. By exploring, breaking down, and studying the underlying mechanics that allow you to develop these elements, you'll create any material, texture, or environment and use it to improve your artwork and present them in a professional way. Finally, you'll discover how to correctly set up scenes and render settings, and get to grips with the key elements of achieving realism.By the end of this book, you'll have gained a solid understanding of materials, textures, shading, lighting, rendering, and all the critical aspects of achieving the highest quality with your 3D artwork.What you will learn Create realistic materials in Blender using material nodes Understand physically based rendering (PBR) materials to create high-quality textures Complete a 3D model design with materials by correctly mapping textures Harness Blender's texture painting features to create custom textures Create realistic lighting and HDRI environments for your models Control, animate, and optimize the 3D camera to prepare your scenes Render your scenes into beautiful artworkWho this book is forIf you want to learn how to create high-quality materials, textures, and renders to enhance your Blender skills and become a professional 3D artist, then this book is for you. Game developers, 3D artists, architects, animators, freelancers, and other professionals who aim for realism, quality, and aesthetics will also find this book useful. Although no previous material or texturing knowledge is required, a basic understanding of the Blender UI and modeling experience will help you make the most of this book.Table of Contents Creating Materials in Blender Introducing Material Nodes Mapping Images with Nodes Achieving Realism with Texture Maps Generating Texture Maps with Cycles Creating Bumpy Surfaces with Displacement Maps UV-Unwrapping 3D Models for Texturing Baking Ambient Occlusion Maps Introducing Texture Painting Creating Photorealistic Textures on a 3D Model Lighting a Scene in Cycles Creating Photorealistic Environments with HDRIs Preparing the Camera for Rendering Rendering with Cycles.