- Easy programming with the platform-independent Python programming language
- Introduction to Object Oriented Programming
- With all program examples and solutions of the tasks from the book for download
The ingenious thing about Python programming language is that it is clearly structured, modern and powerful. In this book, Hans-Georg Schumann shows you what Python consists of and how easily it is to convert ideas into programs. You learn to write simple programs from scratch and quickly understand what loops, classes, branches, and functions are all about. Add images to your program and get them moving. You get to know Pygame and object-oriented programming is not too short.
Many questions and tasks at the end of the chapters bring tinkering fun and solidify what you have learned in no time. In the appendix there is additional information, such as installing Python and a checklist for troubleshooting.
From the contents:
- Get started with Python and get your first programs running
- Programming a small lotto gambling
- Create your own monsters with classes, encapsulation and inheritance and program object-oriented
- Design windows with buttons and menus and use Tkinter
- A diagnostic and therapy game: "How are you today?"
- The Turtle Methods: Insert Graphics in Python
- Animate a figure and move over a playing field
- Bring a crawling toy to life with Pygame
- Program the game "bug hunting" and stop the time.
- Program the Dodger game and count scores
- Includes attachment for installation and troubleshooting
Ages 12 and up, but also for adults looking for a really easy introduction
System requirements: from Windows 7