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    paperback. Condition: New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Paperback. Pub Date: 2013 Pages: 270 Language: English Publisher: Tsinghua University Press universities computer education textbook series: embedded graphics system development and application tutorial of teaching and development combined with years of experience. and learn from the excellent textbook. progressive approach to the combination of theory and practice based on theory and method of embedded graphics. Institutions of higher learning computer education textbook series: embedded graphics system development and application tutorial is divided into seven chapters. Chapter 1 is mainly related to the basics of hardware and software. Chapter 2 describes the establishment of the embedded development environment. Chapter 3 describes the hardware platform. Chapter 4 detailed knowledge of the embedded microprocessor. Chapter 5 describes the cross-compiler development methodology for embedded system development. Chapter 6 introduces embedded graphical interface tools. including the the MiniGUI well Qt GUI design tool. also related instances. Chapter 7 LCD controller. for example. integrated explain the specific use of the Qt GUI tools. Institutions of higher learning computer education textbook series: embedded graphics system development and application tutorial is suitable to use the majority of engineering and technical personnel engaged in the design of embedded applications. and can also be used as the hardware and software design of embedded systems and mechatronics for college and vocational school ideal for professional education and training textbooks and reference books. Contents: Chapter 1. embedded systems basics 1.1 Embedded Systems Introduction 1.1.1 embedded systems definition 1.1.2 embedded system hardware and software features of the operating system 1.1.4 1.1.3 embedded learning the significance of embedded systems 1.2 the 1.2.3 embedded microcontroller 1.2.4 embedded hardware base for embedded systems of 1.2.1 embedded processor 1.2.2 embedded microprocessor systems 1.2.6 1.2.5 embedded on-chip DSP processor embedded processor Select 1.3 embedded systems software foundation the history of the development of the operating system 1.3.1 1.3.2 mainstream embedded operating system introduced 1.4 Training: compile Bo. Chapter 2 tloader1.5 exercises embedded development environment to establish 2.1 operating system kernel 2.1.1 memory management features memory segmentation 2.1.2 2.1.3 Virtual Memory 2.2 Process and interrupt management 2.2.1 process description and control 2.2.2 Concurrency Control : mutually exclusive with synchronized 2.2.3 Concurrency Control: real-time scheduling deadlock handling 2.2.4 interrupt and interrupt handling 2.3 scheduling mechanism 2.3.1 2.3.3 multi-processor scheduling type 2.3.2 Single processor scheduling scheduling 2.3.4 2.4 I / O devices 2.4.1 I / O Device Description of parameters 2.4.2 I / O technology evolution 2.4.3 I / O device logic described in 2.4.4 I / O buffering technique 2.4.5 disk scheduling 2.5 File Management 2.5.1 file File Organization File System 2.5.2 2.5.4 record block 2.5.5 Peripheral Storage Device Manager 2.6 User Interface 2.6.1 graphical user interface 2.6.2 key technology access 2.5.3 file sharing 2.7 intelligent user interface 2.7.1 the 2.7.2 Agent technology. Agent technology with the user interface combined with 2.8 Training: 3.2.1 LCD compile the Linux kernel 2.9 Exercises Chapter 3 embedded systems hardware platform to build 3.1 memory 3.1.1 RoM3.1.2 RAM3.2 of input / output devices 3.2.2 touch screen 3.2.3 voice input / output technology 3.2.4 keyboard 3.3 power conversion and management 3.3.1 Power IC classification 3.3.2 Power IC characteristics 3.3.3 Power IC Selection Guide 3.4 interface technology 3.4.1 Parallel Interface 3.4.2 serial 3.4.3 USB3.4.4 PCMCIA and CF3.4.5 infrared interface 3.5 bus 3.5.1 ISA3.5.2 PCI3.5.3 12C bus 3.5.4 SPI bu.