This Book "Development of Computer-Based Ludo Game Software: Step-By-Step Approach" is a six chapter book, written in simple, clear and concise language. It is an attempt to provide a systematic approach to game development for budding game programmers as well as experts in game development. It provides an in-depth, focused and broad view of computer game development using state-of-the-art techniques like object-oriented programming (OOP) software development paradigm, Unified Modeling Language (UML) diagramming and sound Software Engineering design principles to achieve the objective of computerizing Ludo game. The author hopes that after using this book, the reader's view will radically change the complexity about computer game.
"synopsis" may belong to another edition of this title.
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. Seller Inventory # 26405880830
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New. Print on Demand. Seller Inventory # 407273505
Quantity: 4 available
Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germany
Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This Book 'Development of Computer-Based Ludo Game Software: Step-By-Step Approach' is a six chapter book, written in simple, clear and concise language. It is an attempt to provide a systematic approach to game development for budding game programmers as well as experts in game development. It provides an in-depth, focused and broad view of computer game development using state-of-the-art techniques like object-oriented programming (OOP) software development paradigm, Unified Modeling Language (UML) diagramming and sound Software Engineering design principles to achieve the objective of computerizing Ludo game. The author hopes that after using this book, the reader's view will radically change the complexity about computer game. 68 pp. Englisch. Seller Inventory # 9786200287083
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: New. PRINT ON DEMAND. Seller Inventory # 18405880820
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 68 pages. 8.66x5.91x0.16 inches. In Stock. Seller Inventory # zk6200287082
Quantity: 1 available
Seller: moluna, Greven, Germany
Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Autor/Autorin: Arinze UchechukwuUche holds B.Sc (Hons.). and M.Sc in Computer Science. He is currently a Ph.D candidate in Computer Science at the University of Nigeria, Nsukka researching on developing adaptive hybrid models for congestion contro. Seller Inventory # 385887328
Quantity: Over 20 available
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germany
Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This Book 'Development of Computer-Based Ludo Game Software: Step-By-Step Approach' is a six chapter book, written in simple, clear and concise language. It is an attempt to provide a systematic approach to game development for budding game programmers as well as experts in game development. It provides an in-depth, focused and broad view of computer game development using state-of-the-art techniques like object-oriented programming (OOP) software development paradigm, Unified Modeling Language (UML) diagramming and sound Software Engineering design principles to achieve the objective of computerizing Ludo game. The author hopes that after using this book, the reader's view will radically change the complexity about computer game.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 68 pp. Englisch. Seller Inventory # 9786200287083
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This Book 'Development of Computer-Based Ludo Game Software: Step-By-Step Approach' is a six chapter book, written in simple, clear and concise language. It is an attempt to provide a systematic approach to game development for budding game programmers as well as experts in game development. It provides an in-depth, focused and broad view of computer game development using state-of-the-art techniques like object-oriented programming (OOP) software development paradigm, Unified Modeling Language (UML) diagramming and sound Software Engineering design principles to achieve the objective of computerizing Ludo game. The author hopes that after using this book, the reader's view will radically change the complexity about computer game. Seller Inventory # 9786200287083
Seller: preigu, Osnabrück, Germany
Taschenbuch. Condition: Neu. Development of a Computer-Based Ludo Game | Step-By-Step Approach | Uchechukwu Arinze | Taschenbuch | 68 S. | Englisch | 2019 | LAP LAMBERT Academic Publishing | EAN 9786200287083 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu. Seller Inventory # 117297203