This book puts potency back into omnipotence, the fiendishness into archfiends and takes a huge weight off the shoulders of Game Masters, by providing them a comprehensive set of tools for running these powerful beings. Unleash the Power of the Divine, the Damned and the Devious! In every corner of a fantasy world, unseen forces shape destiny—gods and goddesses, ancient spirits, capricious fey, and scheming fiends. But while their presence is woven into the fabric of nearly every Dungeons & Dragons campaign, Game Masters are often left wondering: What do these powerful beings actually do? The Game Master’s Handbook of Patrons, Pacts & Pantheons is your ultimate guide to bringing deities, supernatural patrons, and religious factions to life. This essential tome provides a wealth of tools, guidance, and inspiration to help GMs craft compelling divine entities, build immersive religious traditions, and seamlessly integrate these forces into storytelling and gameplay. Inside, you'll find: - Worldbuilding Tools – Build rich, dynamic religious traditions and mythologies, from sprawling pantheons to enigmatic cosmic forces. - Patron & Deity Mechanics – Establish divine relationships beyond simple spellcasting, allowing all players to bargain, worship, or defy higher powers. - Tables & Story Hooks – Populate your world with sacred sites, rituals, theological debates, and factions vying for power. - New Supernatural Patrons – From celestial overseers to abyssal overlords, each with unique mechanics to shape their followers’ fates. - Pacts, Gifts & Boons – Create meaningful interactions between mortals and the divine, rewarding devotion, cunning, or sheer audacity. - Four All-New Subclasses – New character options for clerics, paladins, monks and druids, leaning into supernatural patrons who provide the power (and restrictions) associated with each subclass. Whether your players seek the favor of an ancient god, rebel against an oppressive theocracy, or strike a dark bargain with an archfiend, this book empowers Game Masters to weave the divine into every adventure. Will your players ascend to greatness, or become pawns in the eternal struggle of the cosmos? The answer lies in your hands.
"synopsis" may belong to another edition of this title.
Colby Whittaker is a GM, nerd, writer and IRL cleric. When he’s not working his day job or talking TTRPGs, he also writes articles on faith and pop culture. He’s been playing RPGs since the ‘90s and has strong thoughts on alignment. You can find his writing on DMsGuild, his blog (hagiologist.com) or under the username Hagiologist on most platforms. He is a contributor to The Game Master’s Book of Traps, Puzzles and Dungeons, The Game Master’s Book of Instant Towns and Cities and The Game Master’s Book of Legendary Locations.
"About this title" may belong to another edition of this title.
Seller: HPB-Movies, Dallas, TX, U.S.A.
paperback. Condition: Fine. Eidenschink, Luke (illustrator). Seller Inventory # D_00000000000002602062
Seller: HPB Inc., Dallas, TX, U.S.A.
paperback. Condition: Very Good. Eidenschink, Luke (illustrator). Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority! Seller Inventory # S_488373424
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paperback. Condition: Fine. Eidenschink, Luke (illustrator). Connecting readers with great books since 1972! May contain remainder marks. We ship orders daily and Customer Service is our top priority! Seller Inventory # D_00000000000002602062
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Paperback or Softback. Condition: New. Eidenschink, Luke (illustrator). The Game Master's Handbook of Patrons, Pacts & Pantheons: A Comprehensive Guide to Incorporating Gods, Fiends, Fey and the Fallen Into Your 5th Editio. Book. Seller Inventory # BBS-9781964487540
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Paperback. Condition: New. Eidenschink, Luke (illustrator). This book puts potency back into omnipotence, the fiendishness into archfiends and takes a huge weight off the shoulders of Game Masters, by providing them a comprehensive set of tools for running these powerful beings. Unleash the Power of the Divine, the Damned and the Devious! In every corner of a fantasy world, unseen forces shape destiny-gods and goddesses, ancient spirits, capricious fey, and scheming fiends. But while their presence is woven into the fabric of nearly every Dungeons and Dragons campaign, Game Masters are often left wondering: What do these powerful beings actually do? The Game Master's Handbook of Patrons, Pacts and Pantheons is your ultimate guide to bringing deities, supernatural patrons, and religious factions to life. This essential tome provides a wealth of tools, guidance, and inspiration to help GMs craft compelling divine entities, build immersive religious traditions, and seamlessly integrate these forces into storytelling and gameplay. Inside, you'll find: - Worldbuilding Tools - Build rich, dynamic religious traditions and mythologies, from sprawling pantheons to enigmatic cosmic forces. - Patron and Deity Mechanics - Establish divine relationships beyond simple spellcasting, allowing all players to bargain, worship, or defy higher powers. - Tables and Story Hooks - Populate your world with sacred sites, rituals, theological debates, and factions vying for power. - New Supernatural Patrons - From celestial overseers to abyssal overlords, each with unique mechanics to shape their followers' fates. - Pacts, Gifts and Boons - Create meaningful interactions between mortals and the divine, rewarding devotion, cunning, or sheer audacity. - Four All-New Subclasses - New character options for clerics, paladins, monks and druids, leaning into supernatural patrons who provide the power (and restrictions) associated with each subclass. Whether your players seek the favor of an ancient god, rebel against an oppressive theocracy, or strike a dark bargain with an archfiend, this book empowers Game Masters to weave the divine into every adventure. Will your players ascend to greatness, or become pawns in the eternal struggle of the cosmos? The answer lies in your hands. Seller Inventory # LU-9781964487540
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condition: new. Eidenschink, Luke (illustrator). Paperback. Unleash the Power of the Divine, the Damned and the Devious!In every corner of a fantasy world, unseen forces shape destiny-gods and goddesses, ancient spirits, capricious fey, and scheming fiends. But while their presence is woven into the fabric of nearly every Dungeons & Dragons campaign, Game Masters are often left wondering: What do these powerful beings actually do?The Game Master's Handbook of Patrons, Pacts & Pantheons is your ultimate guide to bringing deities, supernatural patrons, and religious factions to life. This essential tome provides a wealth of tools, guidance, and inspiration to help GMs craft compelling divine entities, build immersive religious traditions, and seamlessly integrate these forces into storytelling and gameplay.Inside, you'll find:- Worldbuilding Tools - Build rich, dynamic religious traditions and mythologies, from sprawling pantheons to enigmatic cosmic forces.- Patron & Deity Mechanics - Establish divine relationships beyond simple spellcasting, allowing all players to bargain, worship, or defy higher powers.- Tables & Story Hooks - Populate your world with sacred sites, rituals, theological debates, and factions vying for power.- New Supernatural Patrons - From celestial overseers to abyssal overlords, each with unique mechanics to shape their followers' fates.- Pacts, Gifts & Boons - Create meaningful interactions between mortals and the divine, rewarding devotion, cunning, or sheer audacity.- Four All-New Subclasses - New character options for clerics, paladins, monks and druids, leaning into supernatural patrons who provide the power (and restrictions) associated with each subclass.Whether your players seek the favor of an ancient god, rebel against an oppressive theocracy, or strike a dark bargain with an archfiend, this book empowers Game Masters to weave the divine into every adventure.Will your players ascend to greatness, or become pawns in the eternal struggle of the cosmos? The answer lies in your hands. This book puts potency back into omnipotence, the fiendishness into archfiends and takes a huge weight off the shoulders of Game Masters, by providing them a comprehensive set of tools for running these powerful beings. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9781964487540
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
Paperback. Condition: New. Eidenschink, Luke (illustrator). This book puts potency back into omnipotence, the fiendishness into archfiends and takes a huge weight off the shoulders of Game Masters, by providing them a comprehensive set of tools for running these powerful beings. Unleash the Power of the Divine, the Damned and the Devious! In every corner of a fantasy world, unseen forces shape destiny-gods and goddesses, ancient spirits, capricious fey, and scheming fiends. But while their presence is woven into the fabric of nearly every Dungeons and Dragons campaign, Game Masters are often left wondering: What do these powerful beings actually do? The Game Master's Handbook of Patrons, Pacts and Pantheons is your ultimate guide to bringing deities, supernatural patrons, and religious factions to life. This essential tome provides a wealth of tools, guidance, and inspiration to help GMs craft compelling divine entities, build immersive religious traditions, and seamlessly integrate these forces into storytelling and gameplay. Inside, you'll find: - Worldbuilding Tools - Build rich, dynamic religious traditions and mythologies, from sprawling pantheons to enigmatic cosmic forces. - Patron and Deity Mechanics - Establish divine relationships beyond simple spellcasting, allowing all players to bargain, worship, or defy higher powers. - Tables and Story Hooks - Populate your world with sacred sites, rituals, theological debates, and factions vying for power. - New Supernatural Patrons - From celestial overseers to abyssal overlords, each with unique mechanics to shape their followers' fates. - Pacts, Gifts and Boons - Create meaningful interactions between mortals and the divine, rewarding devotion, cunning, or sheer audacity. - Four All-New Subclasses - New character options for clerics, paladins, monks and druids, leaning into supernatural patrons who provide the power (and restrictions) associated with each subclass. Whether your players seek the favor of an ancient god, rebel against an oppressive theocracy, or strike a dark bargain with an archfiend, this book empowers Game Masters to weave the divine into every adventure. Will your players ascend to greatness, or become pawns in the eternal struggle of the cosmos? The answer lies in your hands. Seller Inventory # LU-9781964487540
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Seller: Eagle Eye Books, Decatur, GA, U.S.A.
Paper Back. Condition: New. Eidenschink, Luke (illustrator). Seller Inventory # 923007
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PAP. Condition: New. Eidenschink, Luke (illustrator). New Book. Shipped from UK. Established seller since 2000. Seller Inventory # FC-9781964487540
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