Items related to Game Programming Gems 6 (Game Development Series)

Game Programming Gems 6 (Game Development Series) - Hardcover

 
9781584504504: Game Programming Gems 6 (Game Development Series)

Synopsis

Game Programming Gems 6 Filled with insights from game industry pros, this volume provides tools and techniques for making the best games possible. It covers the core areas of graphics, programming, networking, AI, physics, and audio. It also provides coverage of game testing, wireless gaming, and scripting. Full description

"synopsis" may belong to another edition of this title.

Review

Foreword Preface About the Cover Image Contributor Bios SECTION 1 GENERAL PROGRAMMING Introduction 1.1 Lock-Free Algorithms 1.2 Utilizing Multicore Processors with OpenMP 1.3 Computer Vision in Games Using the OpenCV Library 1.4 Geographic Grid Registration of Game Objects 1.5 BSP Techniques 1.6 Closest-String Matching Algorithm 1.7 Using CppUnit To Implement Unit Testing 1.8 Fingerprinting Pre-Release Builds To Deter and Detect Piracy 1.9 Faster File Loading with Access-Based File Reordering 1.10 Stay in the Game: Asset Hotloading for Fast Iteration SECTION 2 MATHEMATICS AND PHYSICS Introduction 2.1 Floating-Point Tricks 2.2 GPU Computation in Projective Space Using Homogeneous Coordinates 2.3 Solving Systems of Linear Equations Using the Cross Product 2.4 Efficient Sequence Indexing for Game Development 2.5 Exact Buoyancy for Polyhedra 2.6 Real-Time Particle-Based Fluid Simulation with Rigid Body Interaction SECTION 3 ARTIFICIAL INTELLIGENCE Introduction 3.1 Applying Model-Based Decision-Making Methods to Games: Applying the Locust AI Engine to Quake III 3.2 Achieving Coordination with Autonomous NPCs 3.3 Behavior-Based Robotic Architectures for Games 3.4 Constructing a Goal-Oriented Robot for Unreal Tournament Using Fuzzy Sensors, Finite-State Machines, and Behavior Networks 3.5 A Goal-Oriented Unreal Bot: Building a Game Agent with Goal-Oriented Behavior and Simple Personality Using Extended Behavior Networks 3.6 Short-Term Memory Modeling Using a Support Vector Machine 3.7 Using the Quantified Judgment Model for Engagement Analysis 3.8 Designing a Multilayer, Pluggable AI Engine 3.9 A Fuzzy-Control Approach to Managing Scene Complexity SECTION 4 SCRIPTING AND DATA-DRIVEN SYSTEMS Introduction 4.1 Scripting Language Survey 4.2 Binding C/C++ Objects to Lua 4.3 Programming Advanced Control Mechanisms with Lua Coroutines 4.4 Managing High-Level Script Execution Within Multithreaded Environments 4.5 Exposing Actor Properties Using Nonintrusive Proxies 4.6 Game Object Component System SECTION 5 GRAPHICS Introduction 5.1 Synthesis of Realistic Idle Motion for Interactive Characters 5.2 Spatial Partitioning Using an Adaptive Binary Tree 5.3 Enhanced Object Culling with (Almost) Oriented Bounding Boxes 5.4 Skin Splitting for Optimal Rendering 5.5 GPU Terrain Rendering 5.6 Interactive Fluid Dynamics and Rendering on the GPU 5.7 Fast Per-Pixel Lighting with Many Lights 5.8 Rendering Road Signs Sharply 5.9 Practical Sky Rendering for Games 5.10 High Dynamic Range Rendering Using OpenGL Frame Buffer Objects SECTION 6 AUDIO Introduction 6.1 Real-Time Sound Generation from Deformable Meshes 6.2 A Lightweight Generator for Real-Time Sound Effects 6.3 Real-Time Mixing Busses 6.4 Potentially Audible Sets 6.5 A Cheap Doppler Effect 6.6 Faking Real-Time DSP Effects SECTION 7 NETWORK AND MULTIPLAYER Introduction 7.1 Dynamically Adaptive Streaming of 3D Data for Animated Characters 7.2 Complex Systems Based High-Level Architecture for Massively Multiplayer Games 7.3 Generating Globally Unique Identifiers for Game Objects 7.4 Massively Multiplayer Online Prototype Utilizing Second Life for Game Concept Prototyping 7.5 Reliable Peer-to-Peer Gaming Connections Penetrating NAT About the CD-ROM Index

Synopsis

"Game Programming Gems 6" is the latest all new volume in this critically acclaimed series. Filled with insights from game industry pros, this volume provides faster, better tools and techniques for making the best games possible. These techniques have been used in today's most successful games and will help solve many of the challenges facing the development team. Not only do they help the team avoid redundancy and save valuable programming hours, but they push the team to approach problems from a new perspective and develop their own tools to prevent future issues. As with all previous volumes, the core areas of graphics, programming, networking, AI, physics, and audio are thoroughly covered and in this volume, new coverage of game testing, wireless gaming, and scripting has also been added. "Game Programming Gems 6" is an indispensable resource that every developer must have on their shelves!

"About this title" may belong to another edition of this title.

  • PublisherCharles River Media
  • Publication date2006
  • ISBN 10 1584504501
  • ISBN 13 9781584504504
  • BindingHardcover
  • LanguageEnglish
  • Number of pages695

Buy Used

Condition: Good
Connecting readers with great books...
View this item

£ 2.82 shipping within U.S.A.

Destination, rates & speeds

Search results for Game Programming Gems 6 (Game Development Series)

Stock Image

Dickheiser, Mike
Published by Charles River Media, 2006
ISBN 10: 1584504501 ISBN 13: 9781584504504
Used Hardcover

Seller: HPB-Red, Dallas, TX, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Hardcover. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Seller Inventory # S_433425726

Contact seller

Buy Used

£ 6.37
Convert currency
Shipping: £ 2.82
Within U.S.A.
Destination, rates & speeds

Quantity: 1 available

Add to basket

Seller Image

Dickheiser, Mike
Published by Charles River Media, 2006
ISBN 10: 1584504501 ISBN 13: 9781584504504
Used Hardcover

Seller: Goodwill of Silicon Valley, SAN JOSE, CA, U.S.A.

Seller rating 4 out of 5 stars 4-star rating, Learn more about seller ratings

Condition: good. Supports Goodwill of Silicon Valley job training programs. The cover and pages are in Good condition! Any other included accessories are also in Good condition showing use. Use can include some highlighting and writing, page and cover creases as well as other types visible wear. Seller Inventory # GWSVV.1584504501.G

Contact seller

Buy Used

£ 6.33
Convert currency
Shipping: £ 3
Within U.S.A.
Destination, rates & speeds

Quantity: 1 available

Add to basket

Stock Image

Dickheiser, Mike
Published by Charles River Media, 2006
ISBN 10: 1584504501 ISBN 13: 9781584504504
Used Hardcover

Seller: SecondSale, Montgomery, IL, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc. Seller Inventory # 00076208802

Contact seller

Buy Used

£ 9.40
Convert currency
Shipping: FREE
Within U.S.A.
Destination, rates & speeds

Quantity: 1 available

Add to basket

Stock Image

Dickheiser, Mike
Published by Charles River Media, 2006
ISBN 10: 1584504501 ISBN 13: 9781584504504
New Hardcover

Seller: BennettBooksLtd, North Las Vegas, NV, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Hardcover. Condition: New. In shrink wrap. Looks like an interesting title! Seller Inventory # Q-1584504501

Contact seller

Buy New

£ 69.22
Convert currency
Shipping: £ 5.22
Within U.S.A.
Destination, rates & speeds

Quantity: 1 available

Add to basket

Stock Image

Dickheiser, Mike
Published by Charles River Media, 2006
ISBN 10: 1584504501 ISBN 13: 9781584504504
New Hardcover

Seller: Toscana Books, AUSTIN, TX, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Hardcover. Condition: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks. Seller Inventory # Scanned1584504501

Contact seller

Buy New

£ 74.47
Convert currency
Shipping: £ 3.23
Within U.S.A.
Destination, rates & speeds

Quantity: 1 available

Add to basket

Seller Image

Dickheiser, Michael (EDT)
Published by Charles River Media, 2006
ISBN 10: 1584504501 ISBN 13: 9781584504504
Used Hardcover

Seller: GreatBookPrices, Columbia, MD, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: As New. Unread book in perfect condition. Seller Inventory # 4086791

Contact seller

Buy Used

£ 94.69
Convert currency
Shipping: £ 1.98
Within U.S.A.
Destination, rates & speeds

Quantity: 3 available

Add to basket

Stock Image

Mike Dickheiser
Published by Charles River Media, 2006
ISBN 10: 1584504501 ISBN 13: 9781584504504
New Hardcover

Seller: PBShop.store UK, Fairford, GLOS, United Kingdom

Seller rating 4 out of 5 stars 4-star rating, Learn more about seller ratings

UNK. Condition: New. New Book. Shipped from UK. Established seller since 2000. Seller Inventory # CN-9781584504504

Contact seller

Buy New

£ 95.84
Convert currency
Shipping: £ 8.49
From United Kingdom to U.S.A.
Destination, rates & speeds

Quantity: 2 available

Add to basket

Seller Image

Dickheiser, Michael (EDT)
Published by Charles River Media, 2006
ISBN 10: 1584504501 ISBN 13: 9781584504504
Used Hardcover

Seller: GreatBookPricesUK, Woodford Green, United Kingdom

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: As New. Unread book in perfect condition. Seller Inventory # 4086791

Contact seller

Buy Used

£ 90.84
Convert currency
Shipping: £ 15
From United Kingdom to U.S.A.
Destination, rates & speeds

Quantity: 3 available

Add to basket

Seller Image

Dickheiser, Michael (EDT)
Published by Charles River Media, 2006
ISBN 10: 1584504501 ISBN 13: 9781584504504
New Hardcover

Seller: GreatBookPricesUK, Woodford Green, United Kingdom

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: New. Seller Inventory # 4086791-n

Contact seller

Buy New

£ 93.96
Convert currency
Shipping: £ 15
From United Kingdom to U.S.A.
Destination, rates & speeds

Quantity: 3 available

Add to basket

Seller Image

Dickheiser, Michael (EDT)
Published by Charles River Media, 2006
ISBN 10: 1584504501 ISBN 13: 9781584504504
New Hardcover

Seller: GreatBookPrices, Columbia, MD, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: New. Seller Inventory # 4086791-n

Contact seller

Buy New

£ 108.38
Convert currency
Shipping: £ 1.98
Within U.S.A.
Destination, rates & speeds

Quantity: 3 available

Add to basket

There are 1 more copies of this book

View all search results for this book