Librarians are beginning to see the importance of game based learning and incorporating games into library services to increase patron engagement and interaction. This book is written for librarians interested in using games to improve patron or student knowledge of library services and decrease patron anxiety of the library. This book provides practical suggestions and methods of incorporating games or game elements into library services focusing on outreach and instruction. This essay collection discusses innovative uses of games in libraries and focuses on the game making process. The contributors of this book are all interested in games and how they can be used for game-based learning or other library purposes, such as outreach. A variety of game usage across different types of libraries is considered. The purpose of this book is to bring together distinctive uses of games in libraries or educational institutions and share these ideas with others to inspire the making and use of games by other librarians and educators.
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"an abundance of practical advice for both school and public librarians"--Booklist; "a very interesting book...definitely a worthwhile purchase"--Australian Library Journal.
Breanne A. Kirsch is a Public Services Librarian at the University of South Carolina Upstate in Spartanburg, South Carolina. She is the founder and current Chair of the Game Making Interest Group within the Library and Information Technology Association of the American Library Association. She lives in Moore, South Carolina.
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Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Über den AutorBreanne A. Kirsch is a Public Services Librarian at the University of South Carolina Upstate in Spartanburg, South Carolina. She is the founder and current Chair of the Game Making Interest Group within the Library and. Seller Inventory # 898671069
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Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Librarians are beginning to see the importance of game based learning and the incorporation of games into library services. This book is written for them--so they can use games to improve people's understanding and enjoyment of the library.Full of practical suggestions, the essays discuss not only innovative uses of games in libraries but also the game making process. The contributors are all well versed in games and game-based learning and a variety of different types of libraries are considered. The essays will inspire librarians and educators to get into this exciting new area of patron and student services. Seller Inventory # 9780786474912
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