The Rhetoric of Videogames as Embodied Practice: Procedural Habits (Routledge Studies in Rhetoric and Communication) - Softcover

Book 31 of 48: Routledge Studies in Rhetoric and Communication

Holmes, Steve

 
9780367890902: The Rhetoric of Videogames as Embodied Practice: Procedural Habits (Routledge Studies in Rhetoric and Communication)

Synopsis

The Rhetoric of Videogames as Embodied Practice offers a critical reassessment of embodiment and materiality in rhetorical considerations of videogames. Holmes argues that rhetorical and philosophical conceptions of "habit" offer a critical resource for describing the interplay between thinking (writing and rhetoric) and embodiment. The book demonstrates how Aristotle's understanding of character (ethos), habit (hexis), and nature (phusis) can productively connect rhetoric to what Holmes calls "procedural habits": the ways in which rhetoric emerges from its interactions with the dynamic accumulation of conscious and nonconscious embodied experiences that consequently give rise to meaning, procedural subjectivity, control, and communicative agency both in digital game design discourse and the activity of play.

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About the Author

Steve Holmes is Assistant Professor of English at George Mason University, USA

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Other Popular Editions of the Same Title

9781138303270: The Rhetoric of Videogames as Embodied Practice: Procedural Habits (Routledge Studies in Rhetoric and Communication)

Featured Edition

ISBN 10:  1138303275 ISBN 13:  9781138303270
Publisher: Routledge, 2017
Hardcover