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Macromedia Flash MX 2004 ActionScript: Training from the Source - Softcover

 
9780321213433: Macromedia Flash MX 2004 ActionScript: Training from the Source

Synopsis

Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.

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About the Author

Derek Franklin is director of derekfranklin.com, a resource dedicated to helping developers worldwide get the most out of Flash. He's been involved in Web design since 1995, having served as a multimedia director for a nationally recognized media company. He is the author of Flash 5! Creative Web Animation and coauthor of Macromedia Flash MX: Creating Dynamic Applications by Macromedia Press.

Jobe Makar, who specializes in games and applications programming, is co-founder of Electrotank, Inc., where he is Senior Game Developer. He is a contributing author to Macromedia Flash MX: Creating Dynamic Applications.

From the Back Cover

Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.

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Derek Franklin, Jobe Makar
Published by Macmillan/Rand McNally, 2003
ISBN 10: 0321213432 ISBN 13: 9780321213433
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Condition: Como nuevo. : Este libro es una guía de aprendizaje para el lenguaje de programación ActionScript 2.0 en Macromedia Flash MX 2004. Ofrece metodologías y técnicas para construir más de 40 proyectos reales de Flash ActionScript, incluyendo juegos de muestra, aplicaciones y sitios web. Esta edición incluye cobertura de ActionScript 2.0, servicios web, componentes, impresión y video. El CD adjunto contiene todos los archivos de proyecto e imágenes necesarios para completar cada proyecto. EAN: 9780321213433 Tipo: Libros Categoría: Tecnología|Educación Título: Macromedia Flash MX 2004 ActionScript Autor: Derek Franklin| Jobe Makar Editorial: Macmillan/Rand McNally Idioma: en Páginas: 776 Formato: tapa blanda. Seller Inventory # Happ-2021-Sep-17-61581

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Published by PEARSON EDUCACION, 2003
ISBN 10: 0321213432 ISBN 13: 9780321213433
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