Nintendo Wii Flash Game Creator's Guide : Design, Develop, and Share Your Games Online. This item is unavailable.
Language: English
Published by McGraw-Hill Education, 2008
- First Edition
- Softcover
- Used

Seller: Better World Books, Mishawaka, IN, U.S.A.Better World Books
AbeBooks seller since August 3, 2006
Condition: Used - Good
£ 21.83
Item description from seller
Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Seller Inventory # 4879893-6
- Title
- Nintendo Wii Flash Game Creator's Guide : Design, Develop, and Share Your Games Online
- Author
- Perkins, Todd
- Publisher
- McGraw-Hill Education
- Publication year
- 2008
- Condition
- Good
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 0071545255
- ISBN 13
- 9780071545259
- Edition
- 1st Edition.
- Item weight
- 1.213 pounds
- Dimensions
- N/A
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.
Create your own Flash games for the Wii
Whip up awesome Wii games using Flash and ActionScript. Nintendo Wii Flash Game Creator's Guide lays out each next-generation technique alongside real-world examples and cut-and-paste code samples. Learn how to design exciting Flash animations, create cool characters, simulate realistic motion, and use the Wii remote control in innovative ways. Plus, you'll get the latest tricks for supercharging your games and tips for distributing them on the Web.
- Build Flash-based objects, layers, and controls
- Work with timelines, keyframes, and .SWF files
- Develop and animate original characters, backgrounds, and landscapes
- Integrate unconventional mouse and Wii controller interactivity
- Create, modify, and control movie clips using ActionScript 2.0
- Design radical enemies, custom cursors, and invisible buttons
- Incorporate audio, game timers, and score tracking
- Publish your games to the Web and share them via the Wii's online connection service
"Synopsis" may belong to another edition of this title.
About the Author
Todd Perkins is an Adobe Certified Instructor in Flash who teaches Flash, ActionScript, Dreamweaver, Flex, and other courses for KnowledgeWorks, Sterling Ledet and Associates, Future Media Concepts, and American Media Training.
"About the title" may belong to another edition of this title.