From
Better World Books, Mishawaka, IN, U.S.A.
Seller rating 5 out of 5 stars
AbeBooks Seller since 3 August 2006
Used book that is in clean, average condition without any missing pages. Seller Inventory # 845359-6
The explosion of online games has taken over the market of interactive entertainment. More companies are announcing, or have already produced, broadband online enabled game units. This book will enable readers to jump on this bandwagon and write their own completely Internet-ready video games. It reveals techniques and secrets of online gaming technology, as well as teaches the skills necessary to get involved in the video game industry.
About the Author: Todd Barron is a lead software engineer at Acxiom, a billion-dollar information company based in Little Rock, Arkansas. Previously Todd was a professional game developer and developed networking systems and created multiplayer games for the Megatouch arcade line at Merit Industries. In his spare time he operates Lost Logic, a vehicle for his PC game creations. He is currently working on a 3D multiplayer game engine for use in future titles.
Title: Multiplayer Game Programming
Publisher: Course Technology
Publication Date: 2002
Binding: Soft cover
Condition: Good
Edition: 1st Edition.
Seller: The Maryland Book Bank, Baltimore, MD, U.S.A.
paperback. Condition: Good. 1st Edition. Corners are slightly bent. Used - Good. Seller Inventory # 4-FF-5-0221
Seller: Better World Books, Mishawaka, IN, U.S.A.
Condition: Good. 1st Edition. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. Seller Inventory # GRP89350978
Seller: BOOKWEST, Phoenix, AZ, U.S.A.
Soft cover. Condition: New. 1st Edition. US SELLER SHIPS FAST FROM USA TO LOCATIONS WITHIN US AND US TERRITORIES ONLY. Seller Inventory # DOMONLY1-122B1-0761532986-PB-3P1