Collision Detection in Interactive 3D Environments. This item is unavailable.

Language: English

Published by Elsevier Science & Technology, 2003

155860801X / 9781558608016

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  • Hardcover
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Covers topics of vector algebra and geometry, the various geometric primitives of interest in a collision system, the powerful method of separating axes for the purposes of intersection testing, and the equally powerful Gilbert-Johnson-Keerthi (GJK) algorithm for computing the distance between convex objects. Num Pages: 277 pages, illustrations. BIC Classification: UDX; UG; UMB; UMZ. Category: (P) Professional & Vocational. Dimension: 242 x 195 x 21. Weight in Grams: 694. . 2003. 1st Edition. Hardcover. . . . .

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Title
Collision Detection in Interactive 3D Environments
Author
Gino van den Bergen
Publisher
Elsevier Science & Technology
Publication year
2003
Condition
New
Binding
Hardcover
Language
English
ISBN 10
155860801X
ISBN 13
9781558608016
Edition
1st Edition

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