Virtual Realities Case Studies by Bender Stuart (15 results)

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More images- Softcover
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Taschenbuch. Condition: Neu. Virtual Realities | Case Studies in Immersion and Phenomenology | Stuart Marshall Bender (u. a.) | Taschenbuch | xiii | Englisch | 2022 | Springer | EAN 9783030825492 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]c…om | Anbieter: preigu.

- Softcover
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Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - Virtual Realitiespresents a ground-breaking application of phenomenology as a critical method to explore the impact of immersive media. Specific case studies examine 360-degree documentary productions about trauma, virtual military simulations, VR…exposure therapy for anxiety and posttraumatic stress disorder, and the emerging debate about regulating violent content in immersive media gaming. By addressing these texts primarily as experiences,Virtual Realitiesdeploys an analytic and critical methodology that is sensitive to the bodily and cognitive impact of immersive media, especially via the body of an appropriately attentive researcher-critic.Virtual Realitiesprovokes a rethinking of many of the taken-for-granted ideas and assumptions circulating in the field of immersive media. These include concepts of empathy, embodiment, the affective impact of textual and immersive properties on the users'experience, as well as the'gee-whizz'mentality often associated with approaches to the medium.The case studies provide fresh engagement with immersive media such as cinematic VR at a time when dominant attitudes about the technology display an evangelical fascination with VR and other mixedrealities as inexorably beneficial.Virtual Realitiesmakes a compelling case for VR-phenomenology to be employed as a methodology by humanities scholarsand alsoin cross-disciplinary applications of immersive media in fields such as psychology, human-computer interaction studies and the healthsciences.

- Softcover
- Print on Demand
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- Softcover
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- Hardcover
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Buch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Virtual Realitiespresents a ground-breaking application of phenomenology as a critical method to explore the impact of immersive media. Specific case studies examine 360-degree documentary productions about trauma, virtual military simulations,… VR exposure therapy for anxiety and posttraumatic stress disorder, and the emerging debate about regulating violent content in immersive media gaming. By addressing these texts primarily as experiences,Virtual Realitiesdeploys an analytic and critical methodology that is sensitive to the bodily and cognitive impact of immersive media, especially via the body of an appropriately attentive researcher-critic.Virtual Realitiesprovokes a rethinking of many of the taken-for-granted ideas and assumptions circulating in the field of immersive media. These include concepts of empathy, embodiment, the affective impact of textual and immersive properties on the users'experience, as well as the'gee-whizz'mentality often associated with approaches to the medium.The case studies provide fresh engagement with immersive media such as cinematic VR at a time when dominant attitudes about the technology display an evangelical fascination with VR and other mixedrealities as inexorably beneficial.Virtual Realitiesmakes a compelling case for VR-phenomenology to be employed as a methodology by humanities scholarsand alsoin cross-disciplinary applications of immersive media in fields such as psychology, human-computer interaction studies and the healthsciences.