Unreal Engine Gameplay Programming by Lebedev Anthony (8 results)

- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
Contact seller5-star sellerCondition: New
£ 53.09
£ 54.00 shippingShips from Germany to U.S.A.Quantity: 2 available
Taschenbuch. Condition: Neu. Neuware.

- Softcover
- Print on Demand
Seller: California Books, Miami, FL, U.S.A.California Books
Contact seller4-star sellerCondition: New
£ 32.69
Free ShippingShips within U.S.A.Quantity: Over 20 available
Condition: New. Print on Demand.

- Softcover
- Print on Demand
Seller: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
Contact seller5-star sellerCondition: New
£ 35.86
Free ShippingShips within U.S.A.Quantity: Over 20 available
PAP. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

- Softcover
- Print on Demand
Seller: California Books, Miami, FL, U.S.A.California Books
Contact seller4-star sellerCondition: New
£ 36.58
Free ShippingShips within U.S.A.Quantity: Over 20 available
Condition: New. Print on Demand.

- Softcover
- Print on Demand
Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK
Contact seller5-star sellerCondition: New
£ 31.80
£ 4.16 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
PAP. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

- Softcover
- Print on Demand
Seller: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
Contact seller5-star sellerCondition: New
£ 38.99
Free ShippingShips within U.S.A.Quantity: Over 20 available
PAP. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

- Softcover
- Print on Demand
Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK
Contact seller5-star sellerCondition: New
£ 34.92
£ 4.16 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
PAP. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

- Softcover
- Print on Demand
Seller: CitiRetail, Stevenage, United KingdomCitiRetail
Contact seller5-star sellerCondition: New
£ 35.49
£ 37.00 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Paperback. Condition: new. Paperback. This book takes a production-focused approach to UE5 and modern C++, showing you how to architect scalable gameplay systems, structure clean codebases, implement advanced mechanics, and build projects that can realistically move beyond prototype stage.Inside this book, you'll learn how to: B…uild gameplay systems using professional UE5 C++ workflowsUnderstand the Gameplay Framework, reflection system, modules, and memory managementDesign scalable architectures with Actors, Components, Interfaces, Delegates, and SubsystemsCreate advanced movement systems, animation logic, and responsive character controllersMaster the Gameplay Ability System (GAS) for combat, abilities, attributes, and effectsBuild AI with Behaviour Trees, EQS, AI Perception, and State TreesImplement Chaos Physics, collision systems, traces, and hit detectionDevelop multiplayer-ready systems with replication, RPCs, and client predictionCreate polished UI, HUDs, feedback systems, and save/load pipelinesOptimize CPU, GPU, memory, and rendering performance using Unreal Insights and profiling toolsPackage, automate, and prepare UE5 projects for production and shippingAlong the way, you'll build/create: A production-ready gameplay architecture built around modular UE5 systemsComplete combat abilities including melee attacks, projectiles, and persistent buffsAdvanced AI enemies with patrol, investigation, engagement, and retreat behaviorsCustom traversal systems including wall running and climbingMultiplayer gameplay systems with replication-aware designFully functional HUD, interaction, save/load, and event-driven gameplay systemsReusable gameplay programming patterns used in professional UE5 developmentThis book is written for developers who already understand programming fundamentals and want to master Unreal Engine 5 at a deeper level.Whether you are transitioning from Blueprints to C++, moving from Unity or Godot, building an indie game, or preparing for professional gameplay programming roles, this guide provides the architectural understanding and production-oriented workflows that most UE5 books and tutorials never cover. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.