Seller: liu xing, Nanjing, JS, China
£ 150.65
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Add to basketpaperback. Condition: New. Paperback. Pub Date: 2022-08-01 Pages: 280 Language: Chinese Publisher: People's Posts and Telecommunications Press This is a tutorial explaining how to use Unreal Engine 4 (hereinafter abbreviated as UE4) for game development through examples. The whole book has 9 chapters in total. including 9 game development examples. Chapters 1 to 8 explain technical modules such as UE4 software operation. Actor. collision handling. character class and player controller. user interface. animation bluepri.