Published by Jones & Bartlett Learning, 2002
ISBN 10: 1556229119 ISBN 13: 9781556229114
Language: English
Seller: HPB-Red, Dallas, TX, U.S.A.
Paperback. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Seller: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condition: Fair. No Jacket. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.
Seller: Seattle Goodwill, Seattle, WA, U.S.A.
paperback. Condition: Good.
Published by Jones & Bartlett Learning, LLC, 2002
ISBN 10: 1556229119 ISBN 13: 9781556229114
Language: English
Seller: Better World Books: West, Reno, NV, U.S.A.
Condition: Good. Used book that is in clean, average condition without any missing pages.
Published by Jones & Bartlett Learning, LLC, 2002
ISBN 10: 1556229119 ISBN 13: 9781556229114
Language: English
Seller: Better World Books, Mishawaka, IN, U.S.A.
Condition: Good. Used book that is in clean, average condition without any missing pages.
Published by Jones & Bartlett Learning, 2002
ISBN 10: 1556229119 ISBN 13: 9781556229114
Language: English
Seller: HPB-Diamond, Dallas, TX, U.S.A.
Paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Seller: Toscana Books, AUSTIN, TX, U.S.A.
Paperback. Condition: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks.
Published by Jones & Bartlett Learning, 2002
ISBN 10: 1556229119 ISBN 13: 9781556229114
Language: English
Seller: BennettBooksLtd, San Diego, NV, U.S.A.
paperback. Condition: New. In shrink wrap. Looks like an interesting title!
Published by Taylor & Francis Group, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: TextbookRush, Grandview Heights, OH, U.S.A.
Condition: Brand New. Ships SAME or NEXT business day. We Ship to APO/FPO addr. Choose EXPEDITED shipping and receive in 2-5 business days within the United States. See our member profile for customer support contact info. We have an easy return policy.
Published by A K Peters/CRC Press, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Published by Taylor & Francis Inc, Natick, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condition: new. Hardcover. This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves. "This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"— Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Seller: Anybook.com, Lincoln, United Kingdom
Condition: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has hardback covers. In good all round condition. No dust jacket. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,2000grams, ISBN:9781568817231.
Paperback. Condition: Brand New. 1st edition. 476 pages. 9.00x7.25x1.50 inches. In Stock.
Published by A K Peters/CRC Press, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: California Books, Miami, FL, U.S.A.
Condition: New.
Seller: medimops, Berlin, Germany
Condition: good. Befriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present.
Published by Taylor & Francis Inc, Natick, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: AussieBookSeller, Truganina, VIC, Australia
Hardcover. Condition: new. Hardcover. This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves. "This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"— Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Published by A K Peters/CRC Press, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Published by A K Peters/CRC Press, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: Ria Christie Collections, Uxbridge, United Kingdom
Condition: New. In.
Published by A.K. Peters, Limited, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. pp. xxi + 824 2nd Edition.
Published by A K Peters/CRC Press, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: Toscana Books, AUSTIN, TX, U.S.A.
Hardcover. Condition: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks.
Published by A K Peters/CRC Press, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New.
Published by A K Peters/CRC Press, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: As New. Unread book in perfect condition.
Published by Taylor & Francis Inc, Natick, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: CitiRetail, Stevenage, United Kingdom
Hardcover. Condition: new. Hardcover. This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves. "This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"— Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Published by Taylor and Francis Inc, US, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: Rarewaves USA, OSWEGO, IL, U.S.A.
Hardback. Condition: New. 2nd. This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
Published by Taylor & Francis Inc, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: AHA-BUCH GmbH, Einbeck, Germany
hardcover. Condition: Sehr gut. Gebraucht - Sehr gut SG - leichte Beschädigungen oder Verschmutzungen, ungelesenes Mängelexemplar, gestempelt - This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
Published by A K Peters/CRC Press, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: medimops, Berlin, Germany
Condition: very good. Gut/Very good: Buch bzw. Schutzumschlag mit wenigen Gebrauchsspuren an Einband, Schutzumschlag oder Seiten. / Describes a book or dust jacket that does show some signs of wear on either the binding, dust jacket or pages.
Seller: Revaluation Books, Exeter, United Kingdom
Hardcover. Condition: Brand New. 2nd edition. 846 pages. 9.49x7.52x1.57 inches. In Stock.
Published by Taylor and Francis Inc, US, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: Rarewaves USA United, OSWEGO, IL, U.S.A.
Hardback. Condition: New. 2nd. This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
Published by Taylor and Francis Inc, US, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
Hardback. Condition: New. 2nd. This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
Published by Taylor and Francis Inc, US, 2011
ISBN 10: 1568817231 ISBN 13: 9781568817231
Language: English
Seller: Rarewaves.com UK, London, United Kingdom
Hardback. Condition: New. 2nd. This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.