Seller: SpringBooks, Berlin, Germany
First Edition
£ 38.11
Convert currencyQuantity: 1 available
Add to basketHardcover. Condition: As New. 1. Auflage. Unread, like new. Immediately dispatched from Germany.
Published by Springer International Publishing, Springer International Publishing, 2018
ISBN 10: 3319833197 ISBN 13: 9783319833194
Language: English
Seller: AHA-BUCH GmbH, Einbeck, Germany
£ 172.11
Convert currencyQuantity: 1 available
Add to basketTaschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - This compendium introduces game theory and gamification to a number of different domains and describes their professional application in information systems. It explains how playful functions can be implemented in various contexts and highlights a range of concrete scenarios planned and developed for several large corporations. In its first part the book presents the fundamentals, concepts and theories of gamification. This is followed by separate application-oriented sections - each containing several cases - that focus on the use of gamification in customer management, innovation management, teaching and learning, mobile applications and as an element of virtual worlds. The book offers a valuable resource for readers looking for inspiration and guidance in finding a practical approach to gamification.
Published by Springer International Publishing, Springer International Publishing, 2016
ISBN 10: 3319455559 ISBN 13: 9783319455556
Language: English
Seller: AHA-BUCH GmbH, Einbeck, Germany
£ 172.11
Convert currencyQuantity: 1 available
Add to basketBuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - This compendium introduces game theory and gamification to a number of different domains and describes their professional application in information systems. It explains how playful functions can be implemented in various contexts and highlights a range of concrete scenarios planned and developed for several large corporations. In its first part the book presents the fundamentals, concepts and theories of gamification. This is followed by separate application-oriented sections - each containing several cases - that focus on the use of gamification in customer management, innovation management, teaching and learning, mobile applications and as an element of virtual worlds. The book offers a valuable resource for readers looking for inspiration and guidance in finding a practical approach to gamification.
Published by Springer-Verlag New York Inc, 2018
ISBN 10: 3319833197 ISBN 13: 9783319833194
Language: English
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. reprint edition. 176 pages. 9.25x6.10x0.39 inches. In Stock.
£ 224.65
Convert currencyQuantity: 4 available
Add to basketCondition: New.
Seller: Mispah books, Redhill, SURRE, United Kingdom
Paperback. Condition: New. New. book.
Published by Springer-Verlag New York Inc, 2018
ISBN 10: 3319833197 ISBN 13: 9783319833194
Language: English
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. reprint edition. 176 pages. 9.25x6.10x0.39 inches. In Stock.
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New. Print on Demand.
Seller: Biblios, Frankfurt am main, HESSE, Germany
£ 250.30
Convert currencyQuantity: 4 available
Add to basketCondition: New. PRINT ON DEMAND.