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Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Key Features:- Learn the core aspects of GameMaker: Studio to create stunning games and share them with the world- Learn how to create games in GameMaker using the GameMaker Language (GML)- A fast-paced, step-by-step guide that focuses on providing practical skills to develop applicationsBook Description:This book is for users experienced with game development who now want to learn how to develop games in GameMaker: Studio in a fast-paced way.What You Will Learn:- Get to grips with the GameMaker: Studio interface- Discover resources such as sprites, shaders, scripts, and many more in GameMaker and what each one is used for- Create and animate sprites using the GameMaker sprite editor- Design your own game using GameMaker Language programing- Create objects and program them to use in your games- Set up monetization and analytics in your games- Deploy and publish your games online across platforms such as Android, iOS, and WindowsWho this book is for:This book is for users experienced with game development who now want to learn how to develop games in GameMaker: Studio in a fast-paced way.Table of Contents- Introducing Game Maker- Getting Started- Resources Management- Objects- The Game Maker language- Sprites- Making a Game- Debugging- Game Setting and Exporting.
Taschenbuch. Condition: Neu. GameMaker Essentials | Learn all the essential skills of GameMaker: Studio and start making your own impressive games with ease | Nathan Auckett | Taschenbuch | Englisch | 2015 | Packt Publishing | EAN 9781784396121 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.