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Game Engine Principles Practice by Cheng Dong (3 results)

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  • Language: Chinese

    Published by People Post Press, 2020

    7115518076 / 9787115518071

    • Softcover

    Seller: ThriftBooks-Dallas, Dallas, TX, U.S.A.ThriftBooks-Dallas

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    Condition: Used - As new

    £ 7.74

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    Paperback. Condition: As New. No Jacket. Pages are clean and are not marred by notes or folds of any kind. ~ ThriftBooks: Read More, Spend Less.

  • Language: Chinese

    Published by People Post Press, 2020

    7115518076 / 9787115518071

    • Softcover

    Seller: liu xing, Nanjing, JS, Chinaliu xing

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    Condition: New

    £ 110.11

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    paperback. Condition: New. Paperback. Pub Date: 2020-02-01 Pages: 427 Language: Chinese Publisher: People Post Press book focuses on explaining the basics and working principle of the game engine. combined with supporting examples and detailed game engine code. introduced the game engine development of technical details. This book is the first volume. mainly related to the game engine infrastructure. The book is a .…

  • Language: Chinese

    Published by People Post Press

    7115560404 / 9787115560407

    • Softcover

    Seller: liu xing, Nanjing, JS, Chinaliu xing

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    Condition: New

    £ 132.08

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    paperback. Condition: New. Paperback. Pub Date: 2021-06-01 Pages: 526 Language: Chinese Publisher: People's Posts and Telecommunications Publishing House This book has 14 chapters. mainly explaining advanced technologies such as animation. rendering. and multithreading in game engines.?The main content of the book includes bone skin model and animation basics. animation playback and slots. animation mixing. deformation animation mixing. inverse dynamics (IK) and characters. the development history of lighting rendering.…