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Published by O'Reilly Media (edition 1), 2003
ISBN 10: 0596004850 ISBN 13: 9780596004859
Language: English
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Published by O'Reilly Media, Incorporated, 2003
ISBN 10: 0596004850 ISBN 13: 9780596004859
Language: English
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Published by O'Reilly Media, Incorporated, 2003
ISBN 10: 0596004850 ISBN 13: 9780596004859
Language: English
Seller: Better World Books, Mishawaka, IN, U.S.A.
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Published by O'Reilly Media, Incorporated, 2003
ISBN 10: 0596004850 ISBN 13: 9780596004859
Language: English
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Published by O'Reilly Media, Inc, USA, 2003
ISBN 10: 0596004850 ISBN 13: 9780596004859
Language: English
Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
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Paperback. Condition: New. Extreme Programming (XP) is a radical new approach to software development that has been accepted quickly because its core practices--the need for constant testing, programming in pairs, inviting customer input, and the communal ownership of code--resonate with developers everywhere. Although many developers feel that XP is rooted in commonsense, its vastly different approach can bring challenges, frustrations, and constant demands on your patience. Unless you've got unlimited time (and who does these days?), you can't always stop to thumb through hundreds of pages to find the piece of information you need. The Extreme Programming Pocket Guide is the answer. Concise and easy to use, this handy pocket guide to XP is a must-have quick reference for anyone implementing a test-driven development environment. The Extreme Programming Pocket Guide covers XP assumptions, principles, events, artifacts, roles, and resources, and more. It concisely explains the relationships between the XP practices. If you want to adopt XP in stages, the Extreme Programming Pocket Guide will help you choose what to apply and when.You'll be surprised at how much practical information is crammed into this slim volume. O'Reilly's Pocket Guides have become a favorite among developers everywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point in your work and need to get to a solution quickly, the new Extreme Programming Pocket Guide is the book you'll want to have beside your keyboard.
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Add to basketPaperback. Condition: New. Extreme Programming (XP) is a radical new approach to software development that has been accepted quickly because its core practices--the need for constant testing, programming in pairs, inviting customer input, and the communal ownership of code--resonate with developers everywhere. Although many developers feel that XP is rooted in commonsense, its vastly different approach can bring challenges, frustrations, and constant demands on your patience. Unless you've got unlimited time (and who does these days?), you can't always stop to thumb through hundreds of pages to find the piece of information you need. The Extreme Programming Pocket Guide is the answer. Concise and easy to use, this handy pocket guide to XP is a must-have quick reference for anyone implementing a test-driven development environment. The Extreme Programming Pocket Guide covers XP assumptions, principles, events, artifacts, roles, and resources, and more. It concisely explains the relationships between the XP practices. If you want to adopt XP in stages, the Extreme Programming Pocket Guide will help you choose what to apply and when.You'll be surprised at how much practical information is crammed into this slim volume. O'Reilly's Pocket Guides have become a favorite among developers everywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point in your work and need to get to a solution quickly, the new Extreme Programming Pocket Guide is the book you'll want to have beside your keyboard.
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First Edition
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Add to basketCondition: New. This new pocket guide serves as a clear-cut introduction to Extreme Programming by summarizing the goals, rules, and general philosophy of XP in a short, concise manner, allowing programmers to quickly come up to speed on why and how they can use this approach in large-scale corporation. Num Pages: 108 pages, black & white illustrations. BIC Classification: UL; UMX. Category: (P) Professional & Vocational; (U) Tertiary Education (US: College). Dimension: 182 x 112 x 7. Weight in Grams: 90. . 2003. 1st Edition. Paperback. . . . .
Published by O'Reilly Media 8/3/2003, 2003
ISBN 10: 0596004850 ISBN 13: 9780596004859
Language: English
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Add to basketPaperback or Softback. Condition: New. Extreme Programming Pocket Guide 0.23. Book.
Published by O'Reilly Media, Incorporated, 2003
ISBN 10: 0596004850 ISBN 13: 9780596004859
Language: English
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New. pp. xv + 90 Illus.
£ 20.60
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Add to basketCondition: New. This new pocket guide serves as a clear-cut introduction to Extreme Programming by summarizing the goals, rules, and general philosophy of XP in a short, concise manner, allowing programmers to quickly come up to speed on why and how they can use this approach in large-scale corporation. Num Pages: 108 pages, black & white illustrations. BIC Classification: UL; UMX. Category: (P) Professional & Vocational; (U) Tertiary Education (US: College). Dimension: 182 x 112 x 7. Weight in Grams: 90. . 2003. 1st Edition. Paperback. . . . . Books ship from the US and Ireland.
Published by Oreilly & Associates Inc, 2003
ISBN 10: 0596004850 ISBN 13: 9780596004859
Language: English
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 1st edition. 90 pages. 8.00x4.25x0.25 inches. In Stock.
Published by O'Reilly Media, Incorporated, 2003
ISBN 10: 0596004850 ISBN 13: 9780596004859
Language: English
Seller: Books Puddle, New York, NY, U.S.A.
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Published by O'reilly Media Sep 2003, 2003
ISBN 10: 0596004850 ISBN 13: 9780596004859
Language: English
Seller: AHA-BUCH GmbH, Einbeck, Germany
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Add to basketTaschenbuch. Condition: Neu. Neuware - Extreme Programming (XP) is a radical new approach to software development that has been accepted quickly because its core practices--the need for constant testing, programming in pairs, inviting customer input, and the communal ownership of code--resonate with developers everywhere. Although many developers feel that XP is rooted in commonsense, its vastly different approach can bring challenges, frustrations, and constant demands on your patience.Unless you've got unlimited time (and who does these days ), you can't always stop to thumb through hundreds of pages to find the piece of information you need. The Extreme Programming Pocket Guide is the answer. Concise and easy to use, this handy pocket guide to XP is a must-have quick reference for anyone implementing a test-driven development environment.The Extreme Programming Pocket Guide covers XP assumptions, principles, events, artifacts, roles, and resources, and more. It concisely explains the relationships between the XP practices. If you want to adopt XP in stages, the Extreme Programming Pocket Guide will help you choose what to apply and when. You'll be surprised at how much practical information is crammed into this slim volume.O'Reilly's Pocket Guides have become a favorite among developerseverywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point in your work and need to get to a solution quickly, the new Extreme Programming Pocket Guide is the book you'll want to have beside your keyboard.
£ 19.72
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Add to basketKartoniert / Broschiert. Condition: New. This new pocket guide serves as a clear-cut introduction to Extreme Programming by summarizing the goals, rules, and general philosophy of XP in a short, concise manner, allowing programmers to quickly come up to speed on why and how they can use this appro.
Paperback. Condition: New. Extreme Programming (XP) is a radical new approach to software development that has been accepted quickly because its core practices--the need for constant testing, programming in pairs, inviting customer input, and the communal ownership of code--resonate with developers everywhere. Although many developers feel that XP is rooted in commonsense, its vastly different approach can bring challenges, frustrations, and constant demands on your patience. Unless you've got unlimited time (and who does these days?), you can't always stop to thumb through hundreds of pages to find the piece of information you need. The Extreme Programming Pocket Guide is the answer. Concise and easy to use, this handy pocket guide to XP is a must-have quick reference for anyone implementing a test-driven development environment. The Extreme Programming Pocket Guide covers XP assumptions, principles, events, artifacts, roles, and resources, and more. It concisely explains the relationships between the XP practices. If you want to adopt XP in stages, the Extreme Programming Pocket Guide will help you choose what to apply and when.You'll be surprised at how much practical information is crammed into this slim volume. O'Reilly's Pocket Guides have become a favorite among developers everywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point in your work and need to get to a solution quickly, the new Extreme Programming Pocket Guide is the book you'll want to have beside your keyboard.
Published by O'Reilly Media, Sebastopol, 2003
ISBN 10: 0596004850 ISBN 13: 9780596004859
Language: English
Seller: AussieBookSeller, Truganina, VIC, Australia
First Edition
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Add to basketPaperback. Condition: new. Paperback. Extreme Programming (XP) is a radical new approach to software development that has been accepted quickly because its core practices - the need for constant testing, programming in pairs, inviting customer input, and the communal ownership of code - resonate with developers everywhere. Although many developers feel that XP is rooted in commonsense, its vastly different approach can bring challenges, frustrations, and constant demands on your patience. Unless you've got unlimited time (and who does these days?), you can't always stop to thumb through hundreds of pages to find the piece of information you need. The Extreme Programming Pocket Guide is the answer. Concise and easy to use, this handy pocket guide to XP is a must-have quicke reference for anyone implementing a test-driven development environment. "The Extreme Programming Pocket Guide" covers XP assumptions, principles, events, artifacts, roles, and resources, and more. It concisely explains the relationships between the XP practices. If you want to adopt XP in stages, the guide should help you choose what to apply and when. O'Reilly's Pocket Guides have become a favorite among developers everywhere.By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point in your work and need to get to a solution quickly, the new Extreme Programming Pocket Guide is the book you'll want to have beside your keyboard. The Extreme Programming Pocket Guide covers XP assumptions, principles, events, artifacts, roles, and resources, and more. It concisely explains the relationships between the XP practices. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Published by O'Reilly Media, Sebastopol, 2003
ISBN 10: 0596004850 ISBN 13: 9780596004859
Language: English
Seller: Grand Eagle Retail, Mason, OH, U.S.A.
First Edition
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Add to basketPaperback. Condition: new. Paperback. Extreme Programming (XP) is a radical new approach to software development that has been accepted quickly because its core practices - the need for constant testing, programming in pairs, inviting customer input, and the communal ownership of code - resonate with developers everywhere. Although many developers feel that XP is rooted in commonsense, its vastly different approach can bring challenges, frustrations, and constant demands on your patience. Unless you've got unlimited time (and who does these days?), you can't always stop to thumb through hundreds of pages to find the piece of information you need. The Extreme Programming Pocket Guide is the answer. Concise and easy to use, this handy pocket guide to XP is a must-have quicke reference for anyone implementing a test-driven development environment. "The Extreme Programming Pocket Guide" covers XP assumptions, principles, events, artifacts, roles, and resources, and more. It concisely explains the relationships between the XP practices. If you want to adopt XP in stages, the guide should help you choose what to apply and when. O'Reilly's Pocket Guides have become a favorite among developers everywhere.By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point in your work and need to get to a solution quickly, the new Extreme Programming Pocket Guide is the book you'll want to have beside your keyboard. The Extreme Programming Pocket Guide covers XP assumptions, principles, events, artifacts, roles, and resources, and more. It concisely explains the relationships between the XP practices. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.