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Add to basketXXV, 440 p. Hardcover. Versand aus Deutschland / We dispatch from Germany via Air Mail. Einband bestoßen, daher Mängelexemplar gestempelt, sonst sehr guter Zustand. Imperfect copy due to slightly bumped cover, apart from this in very good condition. Stamped. Intelligent Systems Reference Library, 162. Sprache: Englisch.
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Published by Springer Nature Switzerland AG, Cham, 2019
ISBN 10: 3030221911 ISBN 13: 9783030221911
Language: English
Seller: Grand Eagle Retail, Mason, OH, U.S.A.
Hardcover. Condition: new. Hardcover. This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Published by Springer Nature Switzerland AG, Cham, 2020
ISBN 10: 3030221946 ISBN 13: 9783030221942
Language: English
Seller: Grand Eagle Retail, Mason, OH, U.S.A.
Paperback. Condition: new. Paperback. This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
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Condition: New. pp. XXV, 440 1853 illus., 205 illus. in color. 1 Edition NO-PA16APR2015-KAP.
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Published by Springer International Publishing, Springer International Publishing Okt 2020, 2020
ISBN 10: 3030221946 ISBN 13: 9783030221942
Language: English
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Add to basketTaschenbuch. Condition: Neu. Neuware -This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 468 pp. Englisch.
Published by Springer International Publishing, 2020
ISBN 10: 3030221946 ISBN 13: 9783030221942
Language: English
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Add to basketTaschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes.
Published by Springer International Publishing, 2019
ISBN 10: 3030221911 ISBN 13: 9783030221911
Language: English
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Add to basketBuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes.
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Add to basketPaperback. Condition: Brand New. 468 pages. 9.25x6.10x1.06 inches. In Stock.
Published by Springer-Verlag New York Inc, 2019
ISBN 10: 3030221911 ISBN 13: 9783030221911
Language: English
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Add to basketHardcover. Condition: Brand New. 468 pages. 9.25x6.10x1.22 inches. In Stock.
Published by Springer Nature Switzerland AG, Cham, 2020
ISBN 10: 3030221946 ISBN 13: 9783030221942
Language: English
Seller: AussieBookSeller, Truganina, VIC, Australia
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Add to basketPaperback. Condition: new. Paperback. This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Published by Springer Nature Switzerland AG, Cham, 2019
ISBN 10: 3030221911 ISBN 13: 9783030221911
Language: English
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Add to basketHardcover. Condition: new. Hardcover. This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Published by Springer International Publishing, 2020
ISBN 10: 3030221946 ISBN 13: 9783030221942
Language: English
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Add to basketKartoniert / Broschiert. Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Offers a clear introduction to the computational topology of digital imagesFocuses on the application of computational topology in the shape analysis of visual scenesPresents applications of computation topology in a variety of visual conte.
Published by Springer International Publishing, 2019
ISBN 10: 3030221911 ISBN 13: 9783030221911
Language: English
Seller: moluna, Greven, Germany
£ 138.06
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Add to basketCondition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Offers a clear introduction to the computational topology of digital imagesFocuses on the application of computational topology in the shape analysis of visual scenesPresents applications of computation topology in a variety of visual conte.
Published by Springer International Publishing Okt 2020, 2020
ISBN 10: 3030221946 ISBN 13: 9783030221942
Language: English
Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germany
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Add to basketTaschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes. 468 pp. Englisch.
Published by Springer International Publishing Okt 2019, 2019
ISBN 10: 3030221911 ISBN 13: 9783030221911
Language: English
Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germany
£ 163.35
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Add to basketBuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes. 468 pp. Englisch.
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Add to basketCondition: New. Print on Demand pp. XXV, 440 1853 illus., 205 illus. in color.