Blind First Game Design Developers by Gabe Avis (8 results)
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contact seller5-star sellerCondition: New
£ 18.01
£ 1.98 shippingShips within U.S.A.Quantity: Over 20 available
Condition: New.
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contact seller5-star sellerCondition: Used - As new
£ 20.18
£ 1.98 shippingShips within U.S.A.Quantity: Over 20 available
Condition: As New. Unread book in perfect condition.
- Softcover
Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK
Contact seller5-star sellerCondition: New
£ 19.81
£ 4.16 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: New
£ 19.80
£ 15.00 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Condition: New.
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: Used - As new
£ 21.11
£ 15.00 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Condition: As New. Unread book in perfect condition.
- Softcover
- Print on Demand
Seller: California Books, Miami, FL, U.S.A.California Books
Contact seller4-star sellerCondition: New
£ 20.06
Free ShippingShips within U.S.A.Quantity: Over 20 available
Condition: New. Print on Demand.
- Softcover
- Print on Demand
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
Contact seller5-star sellerCondition: New
£ 22.49
Free ShippingShips within U.S.A.Quantity: 1 available
Paperback. Condition: new. Paperback. Blind-First Game Design for Developers: Build Audio-Only, Spatial, and Accessible Games That Work with Eyes Closed.What if the next great game you built didn't need a single pixel to amaze and include everyone?Most game developers recognize the untapped potential-and persistent challenge-of…making games truly accessible. Yet few know how to design titles where players thrive using sound, touch, and intuition alone. Blind-First Game Design for Developers breaks new ground by showing you exactly how to build real, shippable audio-only and spatial games-projects that don't just accommodate, but actively empower blind and low-vision players from the start.Inside, you'll discover a developer's field guide to: Structuring audio-first architecture in Unity, Unreal, Godot, and web platformsDesigning and implementing semantic event buses, narration layers, and haptics that turn gameplay into rich multisensory experiencesHarnessing spatial audio routing, listener models, and analytics for reliable, testable feedbackBuilding and customizing accessible menus, UI hooks, and onboarding systems so every player can explore and enjoy without visualsDeveloping and testing using "eyes-closed protocols," audit checklists, and developer-to-developer templates ready for immediate useAdapting input models, voice commands, and content pipelines to maximize both fun and inclusivity-across all genres and audiencesYou'll move beyond theory with practical templates, sample projects, and ready-to-integrate code for every major engine. Learn proven patterns for playtesting, feedback, and rapid iteration-all shaped by hands-on collaboration with blind gamers and accessibility advocates.By the end of this book, you'll have the skills and strategies to: Build games that work entirely through sound, narration, and touchTest, audit, and refine accessibility features with confidenceLaunch projects that aren't just compliant, but truly fun for everyoneReady to design the games the world is still waiting for? Grab your copy now and make your next release playable-with eyes closed. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
- Softcover
- Print on Demand
Seller: CitiRetail, Stevenage, United KingdomCitiRetail
Contact seller5-star sellerCondition: New
£ 22.99
£ 37.00 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Paperback. Condition: new. Paperback. Blind-First Game Design for Developers: Build Audio-Only, Spatial, and Accessible Games That Work with Eyes Closed.What if the next great game you built didn't need a single pixel to amaze and include everyone?Most game developers recognize the untapped potential-and persistent challenge-of…making games truly accessible. Yet few know how to design titles where players thrive using sound, touch, and intuition alone. Blind-First Game Design for Developers breaks new ground by showing you exactly how to build real, shippable audio-only and spatial games-projects that don't just accommodate, but actively empower blind and low-vision players from the start.Inside, you'll discover a developer's field guide to: Structuring audio-first architecture in Unity, Unreal, Godot, and web platformsDesigning and implementing semantic event buses, narration layers, and haptics that turn gameplay into rich multisensory experiencesHarnessing spatial audio routing, listener models, and analytics for reliable, testable feedbackBuilding and customizing accessible menus, UI hooks, and onboarding systems so every player can explore and enjoy without visualsDeveloping and testing using "eyes-closed protocols," audit checklists, and developer-to-developer templates ready for immediate useAdapting input models, voice commands, and content pipelines to maximize both fun and inclusivity-across all genres and audiencesYou'll move beyond theory with practical templates, sample projects, and ready-to-integrate code for every major engine. Learn proven patterns for playtesting, feedback, and rapid iteration-all shaped by hands-on collaboration with blind gamers and accessibility advocates.By the end of this book, you'll have the skills and strategies to: Build games that work entirely through sound, narration, and touchTest, audit, and refine accessibility features with confidenceLaunch projects that aren't just compliant, but truly fun for everyoneReady to design the games the world is still waiting for? Grab your copy now and make your next release playable-with eyes closed. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
