Language: English
Published by A K Peters/CRC Press, 2014
ISBN 10: 1466585412 ISBN 13: 9781466585416
Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Condition: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc.
Language: English
Published by A K Peters/CRC Press, 2019
ISBN 10: 081536136X ISBN 13: 9780815361367
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Language: English
Published by A K Peters/CRC Press, 2019
ISBN 10: 081536136X ISBN 13: 9780815361367
Seller: Goodbooks Company, Springdale, AR, U.S.A.
Condition: good. Has a sturdy binding with some shelf wear. May have some markings or highlighting. Used copies may not include access codes or Cd's. Slight bending may be present.
Language: English
Published by Taylor & Francis Group Limited, 2019
ISBN 10: 081536136X ISBN 13: 9780815361367
Seller: Mooney's bookstore, Den Helder, Netherlands
Condition: New.
Language: English
Published by A K Peters/CRC Press, 2019
ISBN 10: 081536136X ISBN 13: 9780815361367
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Language: English
Published by A K Peters/CRC Press, 2019
ISBN 10: 081536136X ISBN 13: 9780815361367
Seller: Speedyhen LLC, Hialeah, FL, U.S.A.
Condition: NEW.
Language: English
Published by Taylor & Francis Group, 2019
ISBN 10: 081536136X ISBN 13: 9780815361367
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New.
Language: English
Published by A K Peters/CRC Press, 2019
ISBN 10: 081536136X ISBN 13: 9780815361367
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: As New. Unread book in perfect condition.
Language: English
Published by Taylor and Francis Inc, US, 2019
ISBN 10: 081536136X ISBN 13: 9780815361367
Seller: Rarewaves USA, OSWEGO, IL, U.S.A.
Paperback. Condition: New. Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture. Now in its second edition, An Architectural Approach to Level Design presents architectural techniques and theories for you to use in your own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with that space. It also addresses industry issues like how to build interesting tutorial levels and how to use computer-generated level design systems without losing the player-focused design of handmade levels. Throughout the text, you will learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. FEATURES Presents case studies that offer insight on modern level design practices, methods, and tools Presents perspectives from industry designers, independent game developers, scientists, psychologists, and academics Explores how historical structures can teach us about good level design Shows how to use space to guide or elicit emotion from players Includes chapter exercises that encourage you to use principles from the chapter in digital prototypes, playtesting sessions, paper mock-ups, and design journalsBringing together topics in game design and architecture, this book helps you create better spaces for your games. Software independent, the book discusses tools and techniques that you can use in crafting your interactive worlds.
Language: English
Published by A K Peters/CRC Press, 2019
ISBN 10: 081536136X ISBN 13: 9780815361367
Seller: Ria Christie Collections, Uxbridge, United Kingdom
£ 73.29
Quantity: Over 20 available
Add to basketCondition: New. In.
Language: English
Published by A K Peters/CRC Press, 2019
ISBN 10: 081536136X ISBN 13: 9780815361367
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New.
Language: English
Published by Taylor & Francis Group, 2019
ISBN 10: 081536136X ISBN 13: 9780815361367
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New.
Language: English
Published by Taylor & Francis Group, 2019
ISBN 10: 081536136X ISBN 13: 9780815361367
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: New.
Language: English
Published by Taylor and Francis Inc, US, 2019
ISBN 10: 081536136X ISBN 13: 9780815361367
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
£ 101.07
Quantity: Over 20 available
Add to basketPaperback. Condition: New. Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture. Now in its second edition, An Architectural Approach to Level Design presents architectural techniques and theories for you to use in your own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with that space. It also addresses industry issues like how to build interesting tutorial levels and how to use computer-generated level design systems without losing the player-focused design of handmade levels. Throughout the text, you will learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. FEATURES Presents case studies that offer insight on modern level design practices, methods, and tools Presents perspectives from industry designers, independent game developers, scientists, psychologists, and academics Explores how historical structures can teach us about good level design Shows how to use space to guide or elicit emotion from players Includes chapter exercises that encourage you to use principles from the chapter in digital prototypes, playtesting sessions, paper mock-ups, and design journalsBringing together topics in game design and architecture, this book helps you create better spaces for your games. Software independent, the book discusses tools and techniques that you can use in crafting your interactive worlds.
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 2nd edition. 579 pages. 9.25x6.25x1.25 inches. In Stock.
Language: English
Published by Taylor and Francis Inc, US, 2019
ISBN 10: 081536136X ISBN 13: 9780815361367
Seller: Rarewaves USA United, OSWEGO, IL, U.S.A.
Paperback. Condition: New. Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture. Now in its second edition, An Architectural Approach to Level Design presents architectural techniques and theories for you to use in your own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with that space. It also addresses industry issues like how to build interesting tutorial levels and how to use computer-generated level design systems without losing the player-focused design of handmade levels. Throughout the text, you will learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. FEATURES Presents case studies that offer insight on modern level design practices, methods, and tools Presents perspectives from industry designers, independent game developers, scientists, psychologists, and academics Explores how historical structures can teach us about good level design Shows how to use space to guide or elicit emotion from players Includes chapter exercises that encourage you to use principles from the chapter in digital prototypes, playtesting sessions, paper mock-ups, and design journalsBringing together topics in game design and architecture, this book helps you create better spaces for your games. Software independent, the book discusses tools and techniques that you can use in crafting your interactive worlds.
Language: English
Published by A K Peters/CRC Press, 2019
ISBN 10: 081536136X ISBN 13: 9780815361367
Seller: Mispah books, Redhill, SURRE, United Kingdom
Paperback. Condition: New. NEW. SHIPS FROM MULTIPLE LOCATIONS. book.
Language: English
Published by A K Peters/CRC Press, 2019
ISBN 10: 0815361378 ISBN 13: 9780815361374
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New.
Language: English
Published by A K Peters/CRC Press 2019-05-20, 2019
ISBN 10: 0815361378 ISBN 13: 9780815361374
Seller: Chiron Media, Wallingford, United Kingdom
Hardcover. Condition: New.
Language: English
Published by A K Peters/CRC Press, 2019
ISBN 10: 0815361378 ISBN 13: 9780815361374
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Language: English
Published by Taylor and Francis Inc, 2019
ISBN 10: 0815361378 ISBN 13: 9780815361374
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
HRD. Condition: New. New Book. Shipped from UK. Established seller since 2000.
Language: English
Published by Taylor and Francis Inc, 2019
ISBN 10: 0815361378 ISBN 13: 9780815361374
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HRD. Condition: New. New Book. Shipped from UK. Established seller since 2000.
Language: English
Published by A K Peters/CRC Press, 2019
ISBN 10: 0815361378 ISBN 13: 9780815361374
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Language: English
Published by A K Peters/CRC Press, 2019
ISBN 10: 0815361378 ISBN 13: 9780815361374
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New.
Language: English
Published by A K Peters/CRC Press, 2019
ISBN 10: 0815361378 ISBN 13: 9780815361374
Seller: Ria Christie Collections, Uxbridge, United Kingdom
Condition: New. In.
Language: English
Published by A K Peters/CRC Press 2019-05-23, 2019
ISBN 10: 0815361378 ISBN 13: 9780815361374
Seller: Chiron Media, Wallingford, United Kingdom
Hardcover. Condition: New.
Language: English
Published by A K Peters/CRC Press, 2019
ISBN 10: 0815361378 ISBN 13: 9780815361374
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: As New. Unread book in perfect condition.
Language: English
Published by Taylor and Francis Inc, US, 2019
ISBN 10: 081536136X ISBN 13: 9780815361367
Seller: Rarewaves.com UK, London, United Kingdom
Paperback. Condition: New. Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture. Now in its second edition, An Architectural Approach to Level Design presents architectural techniques and theories for you to use in your own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with that space. It also addresses industry issues like how to build interesting tutorial levels and how to use computer-generated level design systems without losing the player-focused design of handmade levels. Throughout the text, you will learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. FEATURES Presents case studies that offer insight on modern level design practices, methods, and tools Presents perspectives from industry designers, independent game developers, scientists, psychologists, and academics Explores how historical structures can teach us about good level design Shows how to use space to guide or elicit emotion from players Includes chapter exercises that encourage you to use principles from the chapter in digital prototypes, playtesting sessions, paper mock-ups, and design journalsBringing together topics in game design and architecture, this book helps you create better spaces for your games. Software independent, the book discusses tools and techniques that you can use in crafting your interactive worlds.
Language: English
Published by A K Peters/CRC Press, 2019
ISBN 10: 0815361378 ISBN 13: 9780815361374
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Ireland
Condition: New. 2019. 2nd Edition. hardcover. . . . . .
Language: English
Published by A K Peters/CRC Press, 2019
ISBN 10: 0815361378 ISBN 13: 9780815361374
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New.