Apple Game Spritekit Gameplaykit by Macus Harrison (3 results)

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  • Language: English

    Published by Independently published, 2026

    9798192001080

    • Softcover

    Seller: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US

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    Condition: New

    £ 20.15

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    Quantity: Over 20 available

    PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.

  • Language: English

    Published by Independently published, 2026

    9798192001080

    • Softcover

    Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK

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    Condition: New

    £ 16.82

    £ 4.16 shipping 
    Ships from United Kingdom to U.S.A.

    Quantity: Over 20 available

    PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.

  • Language: English

    Published by Independently Published, 2026

    9798192001080

    • Softcover
    • Print on Demand

    Seller: CitiRetail, Stevenage, United KingdomCitiRetail

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    Condition: New

    £ 20.49

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    Paperback. Condition: new. Paperback. Want to learn how to build engaging Apple games using Swift, SpriteKit, and GameplayKit?Whether you are new to game development or looking to strengthen your iOS programming skills, Apple Game Development with SpriteKit and GameplayKit provides a practical path from the fundamentals to building complete, interactive game experiences.This book explores the essential tools and techniques needed to create 2D games for Apple platforms using Swift, Xcode, SpriteKit, and GameplayKit. You will learn how game scenes work, how to create and control game objects, how to add physics and collisions, and how to design responsive gameplay.Inside, you will discover how to: Set up a professional game development environment with Swift and XcodeUnderstand the architecture of SpriteKit-based gamesCreate scenes, sprites, backgrounds, animations, and game interfacesImplement physics, collisions, movement, and interactionsUse GameplayKit for game logic, artificial intelligence, and state managementBuild smarter enemies and interactive game behaviorsAdd sound effects, music, scoring, levels, and player progressionOrganize game code using practical Swift programming techniquesTest, debug, optimize, and improve game performanceDevelop complete game projects that bring the concepts togetherRather than focusing only on theory, this guide emphasizes practical game-development concepts and reusable techniques that can help you understand how the different Apple game frameworks work together.Whether your goal is to create your first 2D game, develop your Swift programming skills, or explore the Apple game-development ecosystem more deeply, this book gives you a structured foundation for turning your ideas into interactive games.Start building, experimenting, and creating your own Apple games with Swift, SpriteKit, and GameplayKit. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…