Android Mobile Phone Game (7 results)

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  • Language: English

    Published by Apress (edition 1st ed.), 2013

    143026604X / 9781430266044

    • Softcover
    • First Edition

    Seller: BooksRun, Philadelphia, PA, U.S.A.BooksRun

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    Condition: Used - Very good

    £ 21.45

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    Paperback. Condition: Very Good. 1st ed. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

  • Language: English

    Published by Apress 2013-12, 2013

    143026604X / 9781430266044

    • Softcover

    Seller: Chiron Media, Wallingford, United KingdomChiron Media

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    Condition: New

    £ 42.61

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    PF. Condition: New.

  • Language: English

    Published by Apress, 2013

    143026604X / 9781430266044

    • Softcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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    £ 50.31

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    Condition: New. In English.

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    Language: English

    Published by Apress, 2013

    143026604X / 9781430266044

    • Softcover

    Seller: preigu, Osnabrück, Germanypreigu

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    £ 40.06

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    Taschenbuch. Condition: Neu. Learn 2D Game Development with C | For iOS, Android, Windows Phone, Playstation Mobile and More | Kelvin Sung (u. a.) | Taschenbuch | xviii | Englisch | 2013 | Apress | EAN 9781430266044 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. …

  • Language: Chinese

    Published by Posts and Telecom Press, 2012

    7115267669 / 9787115267665

    • Softcover

    Seller: liu xing, Nanjing, JS, Chinaliu xing

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    paperback. Condition: New. Paperback. Pub Date: 2012 Pages: 195 Publisher: People's Posts and Telecommunications Press cocos2d-x mobile game development: across iOS. Android and fertile Phone platform. a total of 12 chapters. cross-platform mobile game development as the main line around forward cocos2d-x engine. Deep and explain the smartphone game development process. cross-platform game engine principle. cross-platform game engine the surrounding tools as well as cross-platform game development. but also gives the c.…

  • Language: Chinese

    Published by China Railway Publishing House, 2000

    7113144020 / 9787113144029

    • Softcover

    Seller: liu xing, Nanjing, JS, Chinaliu xing

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    paperback. Condition: New. Paperback. Pages Number: 426 Language: Chinese. Publisher: China Railway Publishing House. Liu Jianzhuo compiled Android mobile phone game development from entry to the master for many game developers and game on the Android platform interested readers to write. Android mobile phone game development from entry to the master is divided into 3 Chapter 18 in accordance with the order of the chapters. progressive approach to explain the production of gaming applications on the Android platform. a.…

  • Language: English

    Published by Apress, 2013

    143026604X / 9781430266044

    • Softcover
    • Print on Demand

    Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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    Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - 2D games are hugely popular across a wide range of platforms and the ideal place to start if you re new to game development. With Learn 2D Game Development with C#, you'll learn your way around the universal building blocks of game development, and how to put them together to create a real working game.C# is increasingly becoming the language of choice for new game developers. Productive and easier to learn than C++, C# lets you get your games working quickly and safely without worrying about tricky low-level details like memory management. This book uses MonoGame, an open source framework that's powerful, free to use and easy to handle, to further reduce low-level details, meaning you can concentrate on the most interesting and universal aspects of a game development: frame, camera, objects and particles, sprites, and the logic and simple physics that determines how they interact.In each chapter, you'll explore one of these key elements of game development in the context of a working game, learn how to implement the example for yourself, and integrate it into your own game library. At the end of the book, you ll put everything you ve learned together to build your first full working game! And what s more, MonoGame is designed for maximum cross-platform support, so once you ve mastered the fundamentals in this book, you ll be ready to explore and publish games on a wide range of platforms including Windows 8, MAC OSX, Windows Phone, iOS, Android, and Playstation Mobile. Whether you're starting a new hobby or considering a career in game development, Learn 2D Game Development with C# is the ideal place to start.…