Cengage Learning Inc Hingham (8 results)

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  • Language: English

    Published by Cengage Learning, Inc, United States, Hingham, 2002

    1584500980 / 9781584500988

    • Softcover

    Seller: WorldofBooks, Goring-By-Sea, WS, United KingdomWorldofBooks

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    Condition: Used - Very good

    £ 3.24

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    Paperback. Condition: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

  • Language: English

    Published by Cengage Learning, Inc, United States, Hingham, 2001

    1584500379 / 9781584500377

    • Softcover

    Seller: WorldofBooks, Goring-By-Sea, WS, United KingdomWorldofBooks

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    Paperback. Condition: Very Good. This resource illustrates the mathematics that a game programmer would need to develop a professional-quality 3D engine. The book starts at a fairly basic level in each of several areas such as vector geometry, modern algebra, and physics, and then progresses to somewhat more advanced topics. Par

  • Language: English

    Published by Cengage Learning, Inc, United States, Hingham, 2009

    1584506687 / 9781584506683

    • Softcover

    Seller: WorldofBooks, Goring-By-Sea, WS, United KingdomWorldofBooks

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    Paperback. Condition: Very Good. Are you looking for practical, ready-to-use ideas to help you design more innovative and unique video games? "David Perry on Game Design: A Brainstorming Toolbox" is a brainstorming and strategy guide for game designers, filled with inspiration-generating tips that challenge you to create better

  • Language: English

    Published by Cengage Learning, Inc, United States, Hingham, 2006

    1584504463 / 9781584504467

    • Softcover

    Seller: WorldofBooks, Goring-By-Sea, WS, United KingdomWorldofBooks

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    Paperback. Condition: Very Good. Basic Game Design and Creation for Fun & Learning teaches you how to make your own computer games-- no programming skills required! Whether you're a game player who wants to try making your own games or a teacher who wants to provide a new way for students to learn, you'll find everything you nee

  • Language: English

    Published by Cengage Learning, Inc, Hingham, 2008

    1584505168 / 9781584505167

    • Hardcover
    • First Edition

    Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    £ 67.59

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    Hardcover. Condition: new. Hardcover. 'Game Graphics Programming' examines the many different techniques and effects that are used to create cutting-edge graphics in today's video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and

  • Language: English

    Published by Cengage Learning, Inc, Hingham, 2006

    1584504501 / 9781584504504

    • Hardcover
    • First Edition

    Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    Hardcover. Condition: new. Hardcover. Welcome to the sixth volume of the Game Programming Gems series. With team sizes constantly expanding, developers are finding themselves pushed to become increasingly specialized. This makes it important to have cutting-edge, ready-to-use material in your specialization, as well as resources

  • Language: English

    Published by Cengage Learning, Inc, Hingham, 2008

    1584505168 / 9781584505167

    • Hardcover
    • First Edition

    Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    Hardcover. Condition: new. Hardcover. 'Game Graphics Programming' examines the many different techniques and effects that are used to create cutting-edge graphics in today's video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and

  • Language: English

    Published by Cengage Learning, Inc, Hingham, 2006

    1584504501 / 9781584504504

    • Hardcover
    • First Edition

    Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    £ 156.98

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    Hardcover. Condition: new. Hardcover. Welcome to the sixth volume of the Game Programming Gems series. With team sizes constantly expanding, developers are finding themselves pushed to become increasingly specialized. This makes it important to have cutting-edge, ready-to-use material in your specialization, as well as resources