Language: English
Published by A K Peters/CRC Press, 2020
ISBN 10: 1138428086 ISBN 13: 9781138428089
Seller: Seagull Books, Hove, United Kingdom
Hardcover. Condition: Very Good. Has some light general reading/shelfwear - otherwise this is a clean, tight copy. Quick dispatch from the UK.
Language: English
Published by A K Peters/CRC Press, 2020
ISBN 10: 1138428086 ISBN 13: 9781138428089
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Language: English
Published by A K Peters/CRC Press, 2020
ISBN 10: 1138428086 ISBN 13: 9781138428089
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Language: English
Published by A K Peters/CRC Press, 2020
ISBN 10: 1138428086 ISBN 13: 9781138428089
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New.
Language: English
Published by A K Peters/CRC Press, 2020
ISBN 10: 1138428086 ISBN 13: 9781138428089
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: As New. Unread book in perfect condition.
Language: English
Published by A K Peters/CRC Press, 2020
ISBN 10: 1138428086 ISBN 13: 9781138428089
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New.
Language: English
Published by A K Peters/CRC Press, 2020
ISBN 10: 1138428086 ISBN 13: 9781138428089
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. 1st edition NO-PA16APR2015-KAP.
Einband - fest (Hardcover). Condition: New. Maurina , Edward F.Edward F. Maurina (Author)The author takes readers on an in-depth walkthrough of the Torque Game Engine---one of the most popular, powerful, and easy to use game engines available today. With clear explanations of how to use To.
Language: English
Published by A K Peters/CRC Press, 2020
ISBN 10: 1138428086 ISBN 13: 9781138428089
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: New.
Language: English
Published by Taylor & Francis Ltd Dez 2020, 2020
ISBN 10: 1138428086 ISBN 13: 9781138428089
Seller: AHA-BUCH GmbH, Einbeck, Germany
Buch. Condition: Neu. Neuware - The author takes readers on an in-depth walkthrough of the Torque Game Engine---one of the most popular, powerful, and easy to use game engines available today. With clear explanations of how to use Torque to create your own games and detailed discussions of the engine's inner workings, this book is a must read for any programmer interested in making games for fun or profit. It offers step-by-step examples, detailed system descriptions, in-depth references, practical tips, tricks, and more that provide readers all they need to understand the Torque Game Engine. See the Support page on the author's website for a revision of Chapter 15 (Torque Lighting). Downloadable resources are included with the book.