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Published by Chapman and Hall/CRC, 2020
ISBN 10: 1138629642 ISBN 13: 9781138629646
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Paperback. Condition: Used; Very Good. Dispatched, from the UK, within 48 hours of ordering. Though second-hand, the book is still in very good shape. Minimal signs of usage may include very minor creasing on the cover or on the spine.
Language: English
Published by Chapman and Hall/CRC, 2020
ISBN 10: 1138629642 ISBN 13: 9781138629646
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Language: English
Published by Chapman and Hall/CRC, 2020
ISBN 10: 1138629642 ISBN 13: 9781138629646
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Published by Chapman and Hall/CRC, 2020
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Published by Chapman and Hall/CRC 2020-02-28, 2020
ISBN 10: 1138629642 ISBN 13: 9781138629646
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Language: English
Published by Chapman and Hall/CRC, 2020
ISBN 10: 1138629642 ISBN 13: 9781138629646
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Language: English
Published by Taylor and Francis Ltd, GB, 2020
ISBN 10: 1138629642 ISBN 13: 9781138629646
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
First Edition
Paperback. Condition: New. 1st. As the title suggests, this book explores the concepts of drawing, graphics and animation in the context of coding. In this endeavour, in addition to initiating the process with some historical perspectives on programming languages, it prides itself by presenting complex concepts in an easy-to-understand fashion for students, artists, hobbyists as well as those interested in computer science, computer graphics, digital media, or interdisciplinary studies.Being able to code requires abstract thinking, mathematics skills, spatial ability, logical thinking, imagination, and creativity. All these abilities can be acquired with practice, and can be mastered by practical exposure to art, music, and literature. This book discusses art, poetry and other forms of writing while pondering difficult concepts in programming; it looks at how we use our senses in the process of learning computing and programming.Features:Introduces coding in a visual wayExplores the elegance behind coding and the outcomeIncludes types of outcomes and options for codingCovers the transition from front-of-classroom instruction to the use of online-streamed video tutorialsEncourages abstract and cognitive thinking, as well as creativityThe Art of Coding contains a collection of learning projects for students, instructors and teachers to select specific themes from. Problems and projects are aimed at making the learning process entertaining, while also involving social exchange and sharing. This process allows for programming to become interdisciplinary, enabling projects to be co-developed by specialists from different backgrounds, enriching the value of coding and what it can achieve.The authors of this book hail from three different continents, and have several decades of combined experience in academia, education, science and visual arts.Source Code: The source code for the book can be accessed here.
Language: English
Published by Chapman and Hall/CRC, 2020
ISBN 10: 1138629642 ISBN 13: 9781138629646
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Language: English
Published by Springer-Verlag New York Inc, 2008
ISBN 10: 3540785655 ISBN 13: 9783540785651
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 2008 edition. 218 pages. 9.00x6.00x0.75 inches. In Stock.
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Published by Chapman and Hall/CRC 2020-02-28, 2020
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Language: English
Published by Springer Berlin Heidelberg, 2008
ISBN 10: 3540785655 ISBN 13: 9783540785651
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Language: English
Published by Springer-Verlag New York Inc, 2015
ISBN 10: 3319169394 ISBN 13: 9783319169392
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 2015 edition. 252 pages. 9.25x6.10x0.57 inches. In Stock.
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Paperback. Condition: New. Brand New! Fast Delivery "International Edition " and ship within 24-48 hours. Deliver by FedEx and Dhl, & Aramex, UPS, & USPS and we do accept APO and PO BOX Addresses. Order can be delivered worldwide within 4-6 Working days .and we do have flat rate for up to 2LB. Extra shipping charges will be requested This Item May be shipped from India, United states & United Kingdom. Depending on your location and availability.
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Hardcover. Condition: Brand New. 291 pages. 9.00x5.75x0.75 inches. In Stock.
Language: English
Published by Springer International Publishing, 2015
ISBN 10: 3319169394 ISBN 13: 9783319169392
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes the thoroughly refereed post-conference proceedings of the 25th Australian Conference on Computer-Human Interaction, OzCHI 2013, held in Adelaide, SA, Australia, in November 2013.The 11 revised extended papers were carefully reviewed and selected from 192 submissions and cover topics on multi-dimensional interaction; video gaming; spatial learning; and physical spatial interaction.
Language: English
Published by Springer International Publishing, Springer International Publishing Apr 2015, 2015
ISBN 10: 3319169394 ISBN 13: 9783319169392
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germany
Taschenbuch. Condition: Neu. Neuware -This book constitutes the thoroughly refereed post-conference proceedings of the 25th Australian Conference on Computer-Human Interaction, OzCHI 2013, held in Adelaide, SA, Australia, in November 2013.The 11 revised extended papers were carefully reviewed and selected from 192 submissions and cover topics on multi-dimensional interaction; video gaming; spatial learning; and physical spatial interaction.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 252 pp. Englisch.
Language: English
Published by Springer Berlin Heidelberg, 2008
ISBN 10: 3540785655 ISBN 13: 9783540785651
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - The 13th International Conference on Virtual Systems and Multimedia was held in Brisbane, Australia in September 2007. This was the first time that VSMM was sited in Australia. The Australian conference theme reflected the country's cultural heritage, both recent and past - Exchange and Experience in Space and Place. Of the many papers submitted under this theme we were able to identify three core sub-themes: Virtual Heritage, Applied Technologies and Virtual Environments. With a truly international flavor, these sub-themes covered the diverse areas of heritage site and artifact reconstruction and analysis, Australian Aboriginal cultural heritage, training, notions of spirituality, human - computer interaction in virtual environments, 3D modelling, remote collaboration and virtual agents. This made for rich, varied and lively conference session debates. Ninety-seven papers were submitted. Of these, 56 were accepted for inclusion in the general conference proceedings. Of these, 18 were further reviewed and selected for this Springer publication. The authors of these papers were invited to revise their papers following feedback from the conference before inclusion in this volume. Many people contributed to the conference. We first wish to thank the Virtual Systems and Multimedia Society, who provided strong support to the whole process of the preparation of the conference. In particular, we would like to express our thanks to Takeo Ojika, Mario Santana Quintero and Hal Thwaites for their generous support and guidance.
Language: English
Published by Springer Berlin Heidelberg, Springer Berlin Heidelberg Mär 2008, 2008
ISBN 10: 3540785655 ISBN 13: 9783540785651
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germany
Taschenbuch. Condition: Neu. Neuware -The 13th International Conference on Virtual Systems and Multimedia was held in Brisbane, Australia in September 2007. This was the first time that VSMM was sited in Australia. The Australian conference theme reflected the country¿s cultural heritage, both recent and past ¿ Exchange and Experience in Space and Place. Of the many papers submitted under this theme we were able to identify three core sub-themes: Virtual Heritage, Applied Technologies and Virtual Environments. With a truly international flavor, these sub-themes covered the diverse areas of heritage site and artifact reconstruction and analysis, Australian Aboriginal cultural heritage, training, notions of spirituality, human ¿ computer interaction in virtual environments, 3D modelling, remote collaboration and virtual agents. This made for rich, varied and lively conference session debates. Ninety-seven papers were submitted. Of these, 56 were accepted for inclusion in the general conference proceedings. Of these, 18 were further reviewed and selected for this Springer publication. The authors of these papers were invited to revise their papers following feedback from the conference before inclusion in this volume. Many people contributed to the conference. We first wish to thank the Virtual Systems and Multimedia Society, who provided strong support to the whole process of the preparation of the conference. In particular, we would like to express our thanks to Takeo Ojika, Mario Santana Quintero and Hal Thwaites for their generous support and guidance.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 232 pp. Englisch.