Language: English
Published by Auerbach (edition 1), 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: BooksRun, Philadelphia, PA, U.S.A.
Paperback. Condition: As New. 1. It's a preowned item in almost perfect condition. It has no visible cosmetic imperfections. May come without any shrink wrap; pages are clean and not marred by notes or folds of any kind.
Hardcover. Condition: As New. Als Mitglied der Konvention zum Schutz der Biologischen Vielfalt (,Biodiversitatskonvention") hat sich Osterreich verpflichtet, neben den wilden Tier-und Pflanzenarten auch Kulturpflanzen und Haustiere als genetische Ressourcen zu schutzen. Mit diesem Band 14/5 der Roten Listen wurde das bewahrte Einstufungskonzept der vorangegangenen vier Bande zum ersten Mal auf Haustierrassen angewandt. Dafur wurde es geringfugig adaptiert, mit dem Ergebnis, dass nun die Einstufung des Gefahrdungsgrades alter Haustierrassen ebenso objektiv nachvollziehbar ist, wie der von wildlebenden Arten. Bearbeitet wurden u. a. Rinder, Pferde und Esel, Schweine, Schafe, Ziegen, Geflugel und Hunde. Angegeben werden neben dem Einstufungsergebnis selbst Bestandssituation, Bestandsentwicklung sowie die Verfugbarkeit geeigneter Lebensraume, die bei Haustieren bestenfalls einen Teil des Jahres im Freiland zu suchen sind und jedenfalls die Haltungsbedingungen und -moglichkeiten des Menschen mit umfassen. Anmerkungen beleuchten zusatzliche Aspekte von Gefahrdungssituation, Schutzprioritaten und Risikofaktoren und geben Empfehlungen fur weitere Massnahmen zur Erhaltung dieses wertvollen Kulturgutes.
Seller: Antiquariat KAMAS, Düsseldorf, NRW, Germany
128 Seiten mit Illustrationen. Grüne Reihe des Lebensministeriums Band 14 / 4.Sehr gutes Exemplar. Sprache: Deutsch Gewicht in Gramm: 550 Gr.-8° olivgrünes OLn mit silberfarbenem Rückentitel ohne Schutzumschlag.
Language: English
Published by Auerbach Publications, 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Language: English
Published by Auerbach Publications, 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Seller: PBShop.store US, Wood Dale, IL, U.S.A.
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.
Seller: Antiquariat KAMAS, Düsseldorf, NRW, Germany
128 Seiten mit Illustrationen. Grüne Reihe des Lebensministeriums Band 14 / 4.Sehr gutes Exemplar. Sprache: Deutsch Gewicht in Gramm: 550 Gr.-8° olivgrünes OLn mit silberfarbenem Rückentitel mit OUmschlag.
Language: English
Published by Auerbach Publications, 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
£ 49.30
Quantity: Over 20 available
Add to basketCondition: New. In.
Seller: Chiron Media, Wallingford, United Kingdom
PF. Condition: New.
Language: English
Published by Auerbach Publications, 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New.
Condition: New.
Language: English
Published by Auerbach Publications, 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: Brook Bookstore On Demand, Napoli, NA, Italy
Condition: new.
Language: English
Published by Auerbach Publications, 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: Ria Christie Collections, Uxbridge, United Kingdom
Condition: New. In.
Language: English
Published by Taylor and Francis Ltd, GB, 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
Paperback. Condition: New. The last decade has witnessed the rise of big data in game development as the increasing proliferation of Internet-enabled gaming devices has made it easier than ever before to collect large amounts of player-related data. At the same time, the emergence of new business models and the diversification of the player base have exposed a broader potential audience, which attaches great importance to being able to tailor game experiences to a wide range of preferences and skill levels. This, in turn, has led to a growing interest in data mining techniques, as they offer new opportunities for deriving actionable insights to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. By now, data mining and analytics have become vital components of game development. The amount of work being done in this area nowadays makes this an ideal time to put together a book on this subject.Data Analytics Applications in Gaming and Entertainment seeks to provide a cross section of current data analytics applications in game production. It is intended as a companion for practitioners, academic researchers, and students seeking knowledge on the latest practices in game data mining. The chapters have been chosen in such a way as to cover a wide range of topics and to provide readers with a glimpse at the variety of applications of data mining in gaming. A total of 25 authors from industry and academia have contributed 12 chapters covering topics such as player profiling, approaches for analyzing player communities and their social structures, matchmaking, churn prediction and customer lifetime value estimation, communication of analytical results, and visual approaches to game analytics. This book's perspectives and concepts will spark heightened interest in game analytics and foment innovative ideas that will advance the exciting field of online gaming and entertainment.
Language: English
Published by Taylor & Francis Ltd, London, 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condition: new. Paperback. The last decade has witnessed the rise of big data in game development as the increasing proliferation of Internet-enabled gaming devices has made it easier than ever before to collect large amounts of player-related data. At the same time, the emergence of new business models and the diversification of the player base have exposed a broader potential audience, which attaches great importance to being able to tailor game experiences to a wide range of preferences and skill levels. This, in turn, has led to a growing interest in data mining techniques, as they offer new opportunities for deriving actionable insights to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. By now, data mining and analytics have become vital components of game development. The amount of work being done in this area nowadays makes this an ideal time to put together a book on this subject.Data Analytics Applications in Gaming and Entertainment seeks to provide a cross section of current data analytics applications in game production. It is intended as a companion for practitioners, academic researchers, and students seeking knowledge on the latest practices in game data mining. The chapters have been chosen in such a way as to cover a wide range of topics and to provide readers with a glimpse at the variety of applications of data mining in gaming. A total of 25 authors from industry and academia have contributed 12 chapters covering topics such as player profiling, approaches for analyzing player communities and their social structures, matchmaking, churn prediction and customer lifetime value estimation, communication of analytical results, and visual approaches to game analytics. This books perspectives and concepts will spark heightened interest in game analytics and foment innovative ideas that will advance the exciting field of online gaming and entertainment. Over the last decade big data and data mining has received growing interest and importance in game production to process and draw actionable insights from large volumes of player-related data in order to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New.
Language: English
Published by Taylor & Francis Ltd, 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
Paperback / softback. Condition: New. New copy - Usually dispatched within 4 working days.
Language: English
Published by Taylor and Francis Ltd, GB, 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: Rarewaves USA, OSWEGO, IL, U.S.A.
Paperback. Condition: New. The last decade has witnessed the rise of big data in game development as the increasing proliferation of Internet-enabled gaming devices has made it easier than ever before to collect large amounts of player-related data. At the same time, the emergence of new business models and the diversification of the player base have exposed a broader potential audience, which attaches great importance to being able to tailor game experiences to a wide range of preferences and skill levels. This, in turn, has led to a growing interest in data mining techniques, as they offer new opportunities for deriving actionable insights to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. By now, data mining and analytics have become vital components of game development. The amount of work being done in this area nowadays makes this an ideal time to put together a book on this subject.Data Analytics Applications in Gaming and Entertainment seeks to provide a cross section of current data analytics applications in game production. It is intended as a companion for practitioners, academic researchers, and students seeking knowledge on the latest practices in game data mining. The chapters have been chosen in such a way as to cover a wide range of topics and to provide readers with a glimpse at the variety of applications of data mining in gaming. A total of 25 authors from industry and academia have contributed 12 chapters covering topics such as player profiling, approaches for analyzing player communities and their social structures, matchmaking, churn prediction and customer lifetime value estimation, communication of analytical results, and visual approaches to game analytics. This book's perspectives and concepts will spark heightened interest in game analytics and foment innovative ideas that will advance the exciting field of online gaming and entertainment.
Seller: Chiron Media, Wallingford, United Kingdom
Paperback. Condition: New.
Language: English
Published by Auerbach Publications, 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New.
Language: English
Published by Auerbach Publications, 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: As New. Unread book in perfect condition.
Language: English
Published by Auerbach Publications, 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Ireland
Condition: New.
Language: English
Published by Auerbach Publications, 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: New.
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 306 pages. 9.21x6.14x0.83 inches. In Stock.
Language: English
Published by Auerbach Publications, 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: Kennys Bookstore, Olney, MD, U.S.A.
Condition: New.
Language: English
Published by Auerbach Publications, 2021
ISBN 10: 1032091908 ISBN 13: 9781032091907
Seller: Speedyhen, Hertfordshire, United Kingdom
Condition: NEW.
Language: English
Published by Springer-Verlag New York Inc, 2016
ISBN 10: 3319460994 ISBN 13: 9783319460994
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 304 pages. 9.30x6.20x0.69 inches. In Stock.
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 306 pages. 9.21x6.14x0.83 inches. In Stock.