Language: English
Published by Munich: Sammlung Goetz, 1996
ISBN 10: 3980526704 ISBN 13: 9783980526708
Seller: ANARTIST, New York, NY, U.S.A.
Softcover, 96 pages; in English and German; very good condition, clean and crisp; no internal marks. Foreign shipping may be extra.
Seller: Your Book Soon, Stroud, GLOS, United Kingdom
First Edition
Hardcover. Condition: Very Good. Artists include Andreas Gursky, Wade Guyton, Eberhard Havekost, Damien Hirst, Gary Hume, Sergej Jensen, Jacob Kassay, Brice Marden, Gabriel Orozco, Eileen Quinlan, Sterling Ruby, Robert Ryman, Erin Shirreff, Hiroshi Sugimoto, Jeff Wall (illustrator). 1st Edition. 78 pp colour plates, decorative endpapers, quarter brown paper with silver title, silver covers with illustration and black titles. The silver covers have become a little rubbed and scratched over time otherwise clean and sound.
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
£ 99.20
Quantity: Over 20 available
Add to basketPAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.
HRD. Condition: New. New Book. Shipped from UK. Established seller since 2000.
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
£ 129.72
Quantity: Over 20 available
Add to basketHRD. Condition: New. New Book. Shipped from UK. Established seller since 2000.
Language: English
Published by American Chamber of Commerce Resources, 2016
ISBN 10: 1946262005 ISBN 13: 9781946262004
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. pp. 612 13th edition NO-PA16APR2015-KAP.
Language: English
Published by American Chamber of Commerce Resources, 2016
ISBN 10: 1946262005 ISBN 13: 9781946262004
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New. pp. 612.
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condition: new. Paperback. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Seller: CitiRetail, Stevenage, United Kingdom
Paperback. Condition: new. Paperback. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condition: new. Hardcover. Artificial intelligence (AI) is transforming gaming and entertainment by enhancing realism, interactivity, and personalization in ways that were once unimaginable. From adaptive difficulty and immersive storytelling to hyper-realistic visual effects and music generation, AI is reshaping how people experience digital media. These advancements not only expand creative possibilities for developers and artists but also raise important ethical questions about bias, addiction, and the misuse of technologies like deepfakes. The societal impact lies in AI's ability to redefine cultural expression, reshape audience engagement, and influence the future of both play and storytelling. Examining AI Innovations in Gaming and Entertainment focuses on specific uses, developments, difficulties, and the future potential of AI in the gaming and entertainment industries. It features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production. Covering topics such as deep learning, infinite gameplay, and virtual reality, this book is an excellent resource for academicians, researchers, game developers and designers, media and entertainment professionals, students and educators, industry leaders, policymakers, and more. "This book features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production"-- Provided by publisher. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Seller: CitiRetail, Stevenage, United Kingdom
Hardcover. Condition: new. Hardcover. Artificial intelligence (AI) is transforming gaming and entertainment by enhancing realism, interactivity, and personalization in ways that were once unimaginable. From adaptive difficulty and immersive storytelling to hyper-realistic visual effects and music generation, AI is reshaping how people experience digital media. These advancements not only expand creative possibilities for developers and artists but also raise important ethical questions about bias, addiction, and the misuse of technologies like deepfakes. The societal impact lies in AI's ability to redefine cultural expression, reshape audience engagement, and influence the future of both play and storytelling. Examining AI Innovations in Gaming and Entertainment focuses on specific uses, developments, difficulties, and the future potential of AI in the gaming and entertainment industries. It features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production. Covering topics such as deep learning, infinite gameplay, and virtual reality, this book is an excellent resource for academicians, researchers, game developers and designers, media and entertainment professionals, students and educators, industry leaders, policymakers, and more. "This book features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production"-- Provided by publisher. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Seller: AussieBookSeller, Truganina, VIC, Australia
Paperback. Condition: new. Paperback. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Seller: AussieBookSeller, Truganina, VIC, Australia
Hardcover. Condition: new. Hardcover. Artificial intelligence (AI) is transforming gaming and entertainment by enhancing realism, interactivity, and personalization in ways that were once unimaginable. From adaptive difficulty and immersive storytelling to hyper-realistic visual effects and music generation, AI is reshaping how people experience digital media. These advancements not only expand creative possibilities for developers and artists but also raise important ethical questions about bias, addiction, and the misuse of technologies like deepfakes. The societal impact lies in AI's ability to redefine cultural expression, reshape audience engagement, and influence the future of both play and storytelling. Examining AI Innovations in Gaming and Entertainment focuses on specific uses, developments, difficulties, and the future potential of AI in the gaming and entertainment industries. It features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production. Covering topics such as deep learning, infinite gameplay, and virtual reality, this book is an excellent resource for academicians, researchers, game developers and designers, media and entertainment professionals, students and educators, industry leaders, policymakers, and more. "This book features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production"-- Provided by publisher. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Artificial intelligence (AI) is transforming gaming and entertainment by enhancing realism, interactivity, and personalization in ways that were once unimaginable. From adaptive difficulty and immersive storytelling to hyper-realistic visual effects and music generation, AI is reshaping how people experience digital media. These advancements not only expand creative possibilities for developers and artists but also raise important ethical questions about bias, addiction, and the misuse of technologies like deepfakes. The societal impact lies in AI's ability to redefine cultural expression, reshape audience engagement, and influence the future of both play and storytelling. Examining AI Innovations in Gaming and Entertainment focuses on specific uses, developments, difficulties, and the future potential of AI in the gaming and entertainment industries. It features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production. Covering topics such as deep learning, infinite gameplay, and virtual reality, this book is an excellent resource for academicians, researchers, game developers and designers, media and entertainment professionals, students and educators, industry leaders, policymakers, and more.
Seller: AHA-BUCH GmbH, Einbeck, Germany
Buch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Artificial intelligence (AI) is transforming gaming and entertainment by enhancing realism, interactivity, and personalization in ways that were once unimaginable. From adaptive difficulty and immersive storytelling to hyper-realistic visual effects and music generation, AI is reshaping how people experience digital media. These advancements not only expand creative possibilities for developers and artists but also raise important ethical questions about bias, addiction, and the misuse of technologies like deepfakes. The societal impact lies in AI's ability to redefine cultural expression, reshape audience engagement, and influence the future of both play and storytelling. Examining AI Innovations in Gaming and Entertainment focuses on specific uses, developments, difficulties, and the future potential of AI in the gaming and entertainment industries. It features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production. Covering topics such as deep learning, infinite gameplay, and virtual reality, this book is an excellent resource for academicians, researchers, game developers and designers, media and entertainment professionals, students and educators, industry leaders, policymakers, and more.