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Condition: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
Published by Packt Publishing 2012-05, 2012
ISBN 10: 184969172X ISBN 13: 9781849691727
Language: English
Seller: Chiron Media, Wallingford, United Kingdom
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Add to basketTaschenbuch. Condition: Neu. Neu Neuware, Importqualität, auf Lager, Sofortversand.
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Published by Packt Publishing 5/18/2012, 2012
ISBN 10: 184969172X ISBN 13: 9781849691727
Language: English
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
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Add to basketPaperback or Softback. Condition: New. Webgl Beginner's Guide 1.42. Book.
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Published by Packt Publishing Limited, GB, 2018
ISBN 10: 1788629698 ISBN 13: 9781788629690
Language: English
Seller: Rarewaves.com UK, London, United Kingdom
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Add to basketPaperback. Condition: New. A comprehensive guide with 80+ examples on 3D programming in WebGL 2, covering computer graphics topics such as rendering, 3D math, camera, and moreKey FeaturesCreate visually stunning, high-performance 3D applications for the web with WebGL 2A complete course on 3D computer graphics: rendering, 3D math, lighting, cameras, and moreUnlock a variety of new and advanced features offered in WebGL 2Book DescriptionAs highly interactive applications have become an increasingly important part of the user experience, WebGL is a unique and cutting-edge technology that brings hardware-accelerated 3D graphics to the web. Packed with 80+ examples, this book guides readers through the landscape of real-time computer graphics using WebGL 2. Each chapter covers foundational concepts in 3D graphics programming with various implementations. Topics are always associated with exercises for a hands-on approach to learning.This book presents a clear roadmap to learning real-time 3D computer graphics with WebGL 2. Each chapter starts with a summary of the learning goals for the chapter, followed by a detailed description of each topic. The book offers example-rich, up-to-date introductions to a wide range of essential 3D computer graphics topics, including rendering, colors, textures, transformations, framebuffers, lights, surfaces, blending, geometry construction, advanced techniques, and more. With each chapter, you will "level up" your 3D graphics programming skills. This book will become your trustworthy companion in developing highly interactive 3D web applications with WebGL and JavaScript.What you will learnUnderstand the rendering pipeline provided in WebGLBuild and render 3D objects with WebGLDevelop lights using shaders, 3D math, and the physics of light reflectionCreate a camera and use it to navigate a 3D sceneUse texturing, lighting, and shading techniques to render realistic 3D scenesImplement object selection and interaction in a 3D sceneCover advanced techniques for creating immersive and compelling scenesLearn new and advanced features offered in WebGL 2Who this book is forThis book is intended for developers who are interested in building highly interactive 3D applications for the web. A basic understanding of JavaScript is necessary; no prior computer graphics or WebGL knowledge is required.
Published by Packt Publishing, Limited, 2012
ISBN 10: 184969172X ISBN 13: 9781849691727
Language: English
Seller: Books Puddle, New York, NY, U.S.A.
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Add to basketCondition: New. Über den AutorrnrnDiego Cantor received his M.Eng. in Systems and Computer Engineering from Universidad de Los Andes (Colombia), and his Ph.D. in Biomedical Engineering from Western University (Canada). He published the first-ever online be.
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Add to basketCondition: New. This book is a complete course on computer graphics covering topics such as rendering, 3D math, lighting, cameras, and much more. It will be your trust-worthy companion in developing immersive experiences with WebGL, a hardware-accelerated technology in the.
Seller: Once Upon A Time, Corozal, PR, U.S.A.
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Add to basketPaperback. Condition: Very Good. lightly used, pages clean and unmarkedListing Includes Books Image. Please email me if you need to see more pictures! The orders are processed promptly, carefully packaged and shipped within 1 day of purchase. PLEASE NOTE! if you need the book quickly, please Purchase Priority Shipping. Media will not show updates in mail confirmation till reaches continental U.S.
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Published by Packt Publishing Limited, GB, 2018
ISBN 10: 1788629698 ISBN 13: 9781788629690
Language: English
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
£ 60.71
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Add to basketPaperback. Condition: New. A comprehensive guide with 80+ examples on 3D programming in WebGL 2, covering computer graphics topics such as rendering, 3D math, camera, and moreKey FeaturesCreate visually stunning, high-performance 3D applications for the web with WebGL 2A complete course on 3D computer graphics: rendering, 3D math, lighting, cameras, and moreUnlock a variety of new and advanced features offered in WebGL 2Book DescriptionAs highly interactive applications have become an increasingly important part of the user experience, WebGL is a unique and cutting-edge technology that brings hardware-accelerated 3D graphics to the web. Packed with 80+ examples, this book guides readers through the landscape of real-time computer graphics using WebGL 2. Each chapter covers foundational concepts in 3D graphics programming with various implementations. Topics are always associated with exercises for a hands-on approach to learning.This book presents a clear roadmap to learning real-time 3D computer graphics with WebGL 2. Each chapter starts with a summary of the learning goals for the chapter, followed by a detailed description of each topic. The book offers example-rich, up-to-date introductions to a wide range of essential 3D computer graphics topics, including rendering, colors, textures, transformations, framebuffers, lights, surfaces, blending, geometry construction, advanced techniques, and more. With each chapter, you will "level up" your 3D graphics programming skills. This book will become your trustworthy companion in developing highly interactive 3D web applications with WebGL and JavaScript.What you will learnUnderstand the rendering pipeline provided in WebGLBuild and render 3D objects with WebGLDevelop lights using shaders, 3D math, and the physics of light reflectionCreate a camera and use it to navigate a 3D sceneUse texturing, lighting, and shading techniques to render realistic 3D scenesImplement object selection and interaction in a 3D sceneCover advanced techniques for creating immersive and compelling scenesLearn new and advanced features offered in WebGL 2Who this book is forThis book is intended for developers who are interested in building highly interactive 3D applications for the web. A basic understanding of JavaScript is necessary; no prior computer graphics or WebGL knowledge is required.
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Seller: Lucky's Textbooks, Dallas, TX, U.S.A.
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Add to basketpaperback. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
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Published by Tsinghua University Press, 2013
ISBN 10: 7302348901 ISBN 13: 9787302348900
Language: Chinese
Seller: liu xing, Nanjing, JS, China
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Add to basketpaperback. Condition: New. Paperback. Pub Date :2013-12-01 Pages: 283 Language: Chinese Publisher: Tsinghua University Press WebGL Programming Guide elaborated the design process associated with WebGL basic solutions. including an overview of WebGL rendering geometry. light. cameras. implementation. color. depth testing and Alpha blending. textures. picking operation. integrated solutions. and advanced topics such as content. In addition. WebGL Programming Guide also provides a corresponding sample code and pseudo-code.
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Add to basketSoft cover. Condition: New. Dust Jacket Condition: New.