About the Author
Ed Daniels is a seasoned technology leader with nearly five decades of hands-on experience in building, leading, and transforming architecture and development for organizations across numerous industries, including large corporations and startup firms.
Earlier in his career, Ed founded and ran his own video game company, where he designed and developed award-winning games written entirely in Assembler. Four of these titles received national video game design awards. One incorporated early artificial intelligence technique, enabling the computer to adapt strategy dynamically as players interacted with it.
Ed is also the holder of 42 U.S. and international patents covering innovations in software, systems design, and technology-enabled processes.
This book draws on real-world successes and failures and is written for practitioners who want Enterprise Architecture to deliver measurable outcomes in an AI-driven ecosystem.