Language: English
Published by Oxford University Press, 1982
ISBN 10: 0198274343 ISBN 13: 9780198274346
Seller: Hay-on-Wye Booksellers, Hay-on-Wye, HEREF, United Kingdom
Condition: Very Good. A few scratches and slight shelf wear on jacket and some light foxing on outer edge of pages on top of book. Also a signiature on first blank page. Content is fine.
Published by Oxford: Clarendon Press, 1982
ISBN 10: 0198274343 ISBN 13: 9780198274346
Seller: BookLovers of Bath, Peasedown St. John, BATH, United Kingdom
First Edition
Hardback in Dust Wrapper. Condition: Very Good. Dust Jacket Condition: Good. Condition Notes: Heavily faded at the spine of the dust wrapper with a nick to the lower corner of the upper panel. Previous owners' name to the first blank. The contents complete, clean and tight otherwise; First edition (first printing). Hardback. Dust wrapper over black boards with gilt titles to the spine; Measures 8¾" x 5¾" (1.1 kg); pp (viii) 277; Index; Includes: Maps; Tables; || The book is on the shelf, ready to be appropriately packed, and posted from the pastoral paradise of Peasedown St. John, Bath, by a real bookseller in a real book shop - with my personal guarantee and beady eye on the Consumer Contracts Regulations. REMEMBER! Buying my copy means the book shop Jack Russells get their supper! My Book #133374 ||.
Language: English
Published by Taylor & Francis Ltd, 2026
ISBN 10: 1041014481 ISBN 13: 9781041014485
Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
£ 44.94
Quantity: Over 20 available
Add to basketPaperback / softback. Condition: New. New copy - Usually dispatched within 4 working days.
Condition: New. Brian W. Keating, MA, LPC, is a synergetic play therapist who specializes in online play therapy and the therapeutic use of Minecraft.This book transforms Minecraft from casual screen time into a meaningful therapeutic tool. I.
Language: English
Published by Taylor & Francis Ltd Jul 2026, 2026
ISBN 10: 1041014481 ISBN 13: 9781041014485
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. Neuware - This book transforms Minecraft from casual screen time into a meaningful therapeutic tool. It demonstrates how clinicians of all skill levels can harness the game's popularity to support children's mental health within an intentional, therapeutic setting.Drawing on established play therapy modalities and contemporary neuroscience, the book presents a practical, seven-part approach. Through vibrant case vignettes, it details ways to help children work through big emotions, negative self-talk, trauma, and grief - all within the world of Minecraft. The book's seven-part framework also provides strategies for working with parents to navigate screen time and strengthen family bonds. Essential clinical considerations are also discussed, including treatment planning, documentation, privacy, and tips for engaging ADHD and neurodivergent clients.Adventures in the Digital Playroom provides essential guidance for clinicians, from play therapists to school counselors, linking Minecraft's cultural influence with established clinical theory. It is also an invaluable resource for parents and families seeking to transform conflicts over gaming into opportunities for connection and growth.
Condition: New. Brian W. Keating, MA, LPC, is a synergetic play therapist who specializes in online play therapy and the therapeutic use of Minecraft.This book transforms Minecraft from casual screen time into a meaningful therapeutic tool. I.
Language: English
Published by Taylor & Francis Ltd Jul 2026, 2026
ISBN 10: 104101449X ISBN 13: 9781041014492
Seller: AHA-BUCH GmbH, Einbeck, Germany
Buch. Condition: Neu. Neuware - This book transforms Minecraft from casual screen time into a meaningful therapeutic tool. It demonstrates how clinicians of all skill levels can harness the game's popularity to support children's mental health within an intentional, therapeutic setting.Drawing on established play therapy modalities and contemporary neuroscience, the book presents a practical, seven-part approach. Through vibrant case vignettes, it details ways to help children work through big emotions, negative self-talk, trauma, and grief - all within the world of Minecraft. The book's seven-part framework also provides strategies for working with parents to navigate screen time and strengthen family bonds. Essential clinical considerations are also discussed, including treatment planning, documentation, privacy, and tips for engaging ADHD and neurodivergent clients.Adventures in the Digital Playroom provides essential guidance for clinicians, from play therapists to school counselors, linking Minecraft's cultural influence with established clinical theory. It is also an invaluable resource for parents and families seeking to transform conflicts over gaming into opportunities for connection and growth.