Simon Hart is a product designer with over 30 years of experience in video games and educational products. He began his career in 1992 at Australia's Beam Software, working as a senior lead artist on projects for Sony, Microsoft, Nintendo, and Sega. Simon has won multiple awards for his educational and retail products, including a European Design Award, an IDA Gold Award for Best Toy, and the Play Advances Language Award. His background in digital storytelling and design brings a unique perspective to his writing.