Dax Gazaway

Dax started in the video game industry in the late 1990’s. During his tenure in the industry, Dax pioneered game systems design at multiple independent and AAA studios while refining and defining the sub-discipline. In recent years, he has become a Course Director at Full Sail University, specializing in teaching new students the concepts and tools of the Systems Designer.

Selection of Game Design Credits

Star Wars: Obi-Wan, Systems and Level Designer

Star Wars: Jedi Starfighter, Systems and Level Designer, QA Liaison

Star Wars: Bounty Hunter: Systems and Level Designer

Gladius: Systems Designer

Syphon FIlter franchise: Lead Designer & Systems Designer

Spider Man 3: Lead Systems Designer

Marvel Ultimate Alliance 2: Lead Systems Designer

Guitar Hero 7: Systems Designer

Studio Lead Systems Designer for Row Sham Bow Games

Systems Design Consultant for multiple current projects

Education Background

Full Sail University Course Director since 2013

Created new curriculum for level design students

Created new curriculum and multiple classes for systems design students

Teaches introduction to systems design currently

Teaches methods included in this book to students on a daily basis

Teaches curriculum design to junior faculty

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