Jonathan Cooper is a video game animator from Scotland who has been bringing virtual characters to life since 2000. He has led teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since been focusing on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us.
In 2008 started the BioWare Montreal studio, leading a team to deliver the majority of cinematic cutscenes for the 2011 British Academy of Film & Television Award (BAFTA) Best Game, Mass Effect 2, and in 2013 he directed the in-game team that won the Academy of Interactive Arts & Sciences (AIAS/DICE) award for Outstanding Achievement in Animation on Assassin’s Creed III.
Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom, and holds a Bachelor of Design honors degree in animation.
You can follow him online at his website, www.gameanim.com, and on twitter at @GameAnim.