Mary Flanagan is an interdisciplinary thinker and maker at the crossroads of art and technology. She has written or edited six books and works across genres including academic writing, poetry, fiction, product design, creative studio practice, and journalism for Salon, USA Today, Huffington Post, SF Chronicle, and Gamasutra. Her book Critical Play is standard-issue reading for those interested in, or studying, computer games and establishes the link between art history and contemporary game design, and her writing about art, technology, feminism, and play is widely recognized. Mary Flanagan is the Sherman Fairchild Distinguished Professor of Digital Humanities at Dartmouth College. She holds a PhD from Central St Martins, University of the Arts in London and an MFA from the University of Iowa.
In 2018, Flanagan won the Award of Distinction at Prix Ars Electronica in the Interactive art+. Flanagan is the recipient of the American Council of Learned Societies Digital Innovation Fellowship, the Thoma Foundation 2018 Arts Writing Award in Digital Art, and has been awarded residencies with the Brown Foundation, the MacDowell Colony, Bogliasco, and the Robert Rauschenberg Foundation in 2019. Flanagan has lectured widely including at Oxford, Cornell, Trinity College, Columbia, Harvard, and the Sorbonne. She was recently a John Paul Getty Museum Scholar, a Senior Scholar in Residence at Cornell Society for the Humanities, and Distinguished Visiting Scholar at the Jackman Humanities Institute. In 2016 she was honored as a ‘Vanguard’ from Games for Change and received Honoris Causa in Design, Illinois Institute of Technology. Flanagan was one of the 2018 invited cultural leaders at the World Economic Forum at Davos for her leadership in crafting values-centered technologies. Flanagan has served on the White House Office of Science and Technology Policy (OSTP) Academic Consortium on Games for Impact, and her work has been supported by commissions and grants including The British Arts Council, the National Science Foundation, the National Institute of Justice, the National Endowment for the Humanities, and the Institute of Museum and Library Services.
Flanagan’s work has been showcased in The Atlantic and repeatedly on National Public Radio, and she is widely known as an expert on matters related to games and digital culture. She’s given keynotes to groups ranging from the Association of Professional Futurists to Computer Supported Cooperative Work, from Philosophy of Computer Games to Games Learning and Society, from the experimental STRP Arts Festival to Women in Games.
See more at http://www.maryflanagan.com.