Kevin Saunders

Kevin D. Saunders (www.ksaun.com) is a video game designer and producer with more than 15 years experience. He has been credited on 11 shipped games and been a key contributor to 7, with an average composite review score of 81%. His accomplishments include leading the design and production of Shattered Galaxy, which won 4 of 6 awards at the 2001 Independent Games Festival. This massively multiplayer real-time strategy game won several press awards, including recognition from GameSpot as 2001's Most Innovative Game and Best Multiplayer Strategy Game. Other games Kevin has worked on include Star Wars: Knights of the Old Republic 2 and Neverwinter Nights 2 and its two expansions: Mask of the Betrayer and Storm of Zehir.

Most recently, Kevin was the project lead for Torment: Tides of Numenera (tormentrpg.com) developed by inXile Entertainment. He led the game's record-breaking Kickstarter campaign, which raised over $4M, and managed the team from conception through its Alpha releases in late 2015.

Previously, Kevin worked on serious games at Alelo, working on projects including an iPad instructional social simulation platform for teaching language and Mission to Senegal, an award-winning multiplayer role-playing game for teaching French and Senegalese culture to US Navy sailors. Previous employers include Obsidian Entertainment, Electronic Arts, and Nexon. He has a Bachelor of Science degree in civil and environmental engineering and Master of Engineering degree in environmental engineering, both from Cornell University.

For more information, see Kevin's public profile at LinkedIn.

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