Michael E. Moore

Michael E. Moore is a 24-year veteran of the games industry. For the first ten years (1979-1989), he designed, developed and produced board games (mass market, role-playing, and military simulations). He was also managing editor of three game magazines (“Strategy & Tactics,” “Ares” and “MOVES”) at Simulations Publications, Inc. and TSR Hobbies for several years. His best-selling board game was Dr. Ruth’s Game of Good Sex (Victory Games).

Michael then moved into computer games as a designer and producer, working for such publishers as Infocom, Activision, and 3DO. In addition, he helped start up several game development companies. Over the years, he designed and produced such computer games as Circuit’s Edge, Shanghai II: Dragon’s Eye and BattleTech II: The Crescent Hawks’ Revenge for Activision, SpellCraft for ASCII Entertainment, and the massively multiplayer role-playing game The Shadow of Yserbius/Fates of Twinion and the science fiction epic Alien Legacy for Sierra.

Michael joined the Game Software Design and Production Department at DigiPen Institute of Technology in January 2004 and taught game design and project management to undergraduate graduate students. He acted as department chair for 3 ½ years and retired in 2009 to write books about the game industry.

Michael was born in Minneapolis, MN, and received a double B.A. in English and Communication Arts from St. Mary’s University in Winona, MN. He received an M.A. in Communication Arts from Southern Illinois University, Carbondale, IL, and worked at SIU for three years towards a Doctorate. Michael has had the opportunity to live in some fun and exciting locales – Minneapolis, New York City, the San Francisco Bay area, San Diego, and the Seattle area.

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