Chris Georgenes

"My daddy colors things." - How my 3-year old daughter once introduced me to her preschool class.

I'm an artist, animator, educator and musician with a strong background in character animation, drawing, and digital art. I've been lucky enough to have worked on several high-profile animated television shows, and video games. I'm also an Adobe Max speaker and Community Expert. I've written several books on Adobe animation software and currently writing a book about Moho.

My work focuses on character design and the development of expressive, dynamic characters. My teaching style emphasizes the understanding of fundamentals of animation, such as timing, weight, and gesture, which are crucial for bringing characters to life.

I love to contribute to the online animation community, sharing insights, tips, and tutorials that help aspiring animators improve their craft.

has worked as an animator and designer for Adult Swim, Nick Jr., FX, and Soup2Nuts Studio, among others. A sought-after industry expert, he has been a featured presenter at conferences all over the world including the popular Adobe MAX. A go-to subject matter expert for the Adobe Creative Channel, and a live tutorial and demo host for Adobe Animate, Chris has also served as an Adobe Community Expert for over a decade.