The Video Game Industry : Formation, Present State, and Future

Timothy Wilson

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Language: English

Published by Routledge, 2012

0415896525 / 9780415896528

Series: Book 23 of 90 - Routledge Studies in Innovation, Organizations and Technology

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Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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nach der Bestellung gedruckt Neuware - Printed after ordering - This book describes and defines video games as their own special medium. They are not pinball from which they grew, nor movies which they sometimes resemble. They are a unique form of entertainment based on meaningful interactions between individuals and machine across a growing sector of the population. The Video Game Industry provides a reference foundation for individuals seriously interested in the industry at the academic level. This book will serve as a reference in curricula associated with video game development for years to come.

Seller Inventory # 9780415896528

Title
The Video Game Industry : Formation, Present State, and Future
Author
Timothy Wilson
Publisher
Routledge
Publication year
2012
Condition
Neu
Binding
Buch
Language
English
ISBN 10
0415896525
ISBN 13
9780415896528
Item weight
566 grams
Dimensions
235x157x20 mm
Series
Book 23 of 90: Routledge Studies in Innovation, Organizations and Technology

AHA-BUCH GmbH

Einbeck, Germany

5-star seller

AbeBooks seller since August 14, 2006

Shipping rates from Germany to U.S.A.

Item7 to 10 business days5 to 7 business days
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