Unity From Zero to Proficiency (Foundations): A step-by-step guide to creating your first game
Language: English
Published by Independently published, 2019
- Softcover
- Used

Seller: Dream Books Co., Denver, CO, U.S.A.Dream Books Co.
AbeBooks seller since November 23, 2023
Condition: Used - Good
£ 5.59
Quantity: 1 available
Add to basketItem description from seller
Gently used with minimal wear on the corners and cover. A few pages may contain light highlighting or writing, but the text remains fully legible. Dust jacket may be missing, and supplemental materials like CDs or codes may not be included. May be ex-library with library markings. Ships promptly.
Seller Inventory # DBV.179580663X.G
- Title
- Unity From Zero to Proficiency (Foundations): A step-by-step guide to creating your first game
- Author
- Felicia, Patrick
- Publisher
- Independently published
- Publication year
- 2019
- Condition
- good
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 179580663X
- ISBN 13
- 9781795806633
- Series
- Book 1 of 5: Unity from Zero to Proficiency
Are you ready to create your own epic games? This book is your ultimate ticket to mastering Unity game development.
- Purchase of the print or Kindle book includes a free PDF eBook.
- New version for Unity 6+, including Two full chapters on Unity 6 Visual Scripting.
Are you ready to turn your gaming passion into reality? This book is your ultimate guide to mastering Unity game development—no prior experience needed! Dive into the exciting world of Unity and learn step-by-step how to design captivating 3D environments, program engaging gameplay mechanics, and create stunning visual effects.
Imagine building your dream games and impressing friends or future employers with your skills. This book series equips you with the essential knowledge and hands-on practice to become a confident Unity developer. Don’t miss out on this opportunity—join the thriving game development community and bring your imagination to life.
Grab your copy now and embark on your journey to becoming a pro Unity developer!
What You Will Learn
After completing this book, you will be able to:
- Master the key features needed to create 3D game environments.
- Quickly build and navigate realistic indoor and outdoor scenes.
- Create a 3D maze with lights, walls, and textures.
- Use ProBuilder to design a house.
- Create a realistic island with trees, beaches, mountains, and water.
- Export your games to the web.
- Code an adventure game using Unity Visual Scripting where your player must escape an army of bots.
- Implement key mechanics like collision detection, scoring, debug messages, level loading, and NPC animation/movement using visual scripting.
Master Unity and Programming for All
- Beginners in Game Development: Learn the fundamentals and confidently build your first games through step-by-step guidance.
- Aspiring Game Designers: Turn creative ideas into playable games with immersive environments and mechanics.
- Indie Game Developers: Boost your Unity skills with advanced features and best practices.
- Students and Educators: A comprehensive and accessible resource for learning or teaching Unity.
- Career Switchers: Transition into the game industry with confidence and a solid foundation in Unity development.
- Installing Unity
- Getting Familiar with the Interface
- Creating and Exporting a Scene
- Applying Colors and Textures to Objects
- Managing Cameras
- Using First- and Third-Person Controllers
- Moving, Scaling, and Rotating Objects
- Creating Indoor Scenes with Textured Cubes
- Designing an Island with a Volcano, Trees, Beaches, and Buildings
- Driving a Car or Flying a Plane in Your Scene
- Building a Realistic Village with ProBuilder
- Understanding Visual Scripting Concepts
- Creating a Simple Clicking Game
- Developing an Adventure Game with Item Collection and NPC Avoidance
This comprehensive book stands out for its beginner-friendly approach, step-by-step tutorials, and practical examples—ensuring you become a skilled Unity 6 developer faster than ever.
Unlock your game development potential—buy this book now and start creating your dream games today!
"Synopsis" may belong to another edition of this title.
Dream Books Co.
Denver, CO, U.S.A.
AbeBooks seller since November 23, 2023
Shipping rates within U.S.A.
| Item | 3 to 8 business days | 2 to 5 business days |
|---|---|---|
| First item | £ 0.00 | £ 1.50 |
Payment methods
Store description
Dream Books Co. recycles books back into the hands of readers. Shoppers can browse our complete selection of over 100,000 items online or visit our bookstore in Denver. Since 2008, we have kept over 13 million books out of landfills. We partner with non-profits, libraries, and schools to provide sustainable solutions for their books and media.
Specialty
All types of used books.Seller's business information
CO, U.S.A.
Terms of sale
We guarantee the condition of every book as it's described on the Abebooks web
sites. If you're dissatisfied with your purchase (Incorrect Book/Not as
Described/Damaged) or if the order hasn't arrived, you're eligible for a refund
within 30 days of the estimated delivery date. If you've changed your mind about a
book that you've ordered, please use the Ask bookseller a question link to contact
us and we'll respond within 2 business days.
Right of withdrawal
If you are a consumer you can withdraw from the contract in accordance with the following. Consumer means any natural person who is acting for purposes which are outside his trade, business, craft or profession.
Information regarding the right of withdrawal
Statutory right to withdraw
You have the right to withdraw from this contract within 14 days without giving any reason.
The withdrawal period will expire after 14 days from the day on which you acquire, or a third party other than the carrier and indicated by you acquires, physical possession of the last good or the last lot or piece.
To exercise the right of withdrawal, electronically fill in and submit a clear statement on our website, under "My Purchases" in "My Account". We will communicate to you an acknowledgement of receipt of such a withdrawal on a durable medium (e.g. by e-mail) without delay.
To meet the withdrawal deadline, it is sufficient for you to send your communication concerning your exercise of the right of withdrawal before the withdrawal period has expired.
Effects of withdrawal
If you withdraw from this contract, we will reimburse to you all payments received from you, including the costs of delivery (except for the supplementary costs arising if you chose a type of delivery other than the least expensive type of standard delivery offered by us).
We may make a deduction from the reimbursement for loss in value of any goods supplied, if the loss is the result of unnecessary handling by you.
We will make the reimbursement without undue delay, and not later than 14 days after the day on which we are informed about your decision to withdraw from this contract.
We will make the reimbursement using the same means of payment as you used for the initial transaction, unless you have expressly agreed otherwise; in any event, you will not incur any fees as a result of such reimbursement.
We may withhold reimbursement until we have received the goods back, or you have supplied evidence of having sent back the goods, whichever is the earliest.
You shall send back the goods or hand them over to Dream Books Co., Denver, Colorado, U.S.A., +1 720-996-1984, without undue delay and in any event not later than 14 days from the day on which you communicate your withdrawal from this contract to us. The deadline is met if you send back the goods before the period of 14 days has expired. You will have to bear the direct cost of returning the goods. You are only liable for any diminished value of the goods resulting from the handling other than what is necessary to establish the nature, characteristics and functioning of the goods.
Exceptions to the right of withdrawal
The right of withdrawal does not apply to:
- The delivery of newspapers, journals or magazines with the exception of subscription contracts; and
- The supply of digital content which is not supplied on a tangible medium (e.g. on a CD or DVD) if you accepted when you placed your order that we could start to deliver it, and that you could not withdraw once delivery had started.
Shipping terms
International packages exceeding 3 lbs may require additional postage.