Unity from Zero to Proficiency (Beginner) : A Step-by-step guide to coding your first game
Language: English
Published by Independently Published Mär 2019, 2019
- Softcover
- New

Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
AbeBooks seller since August 14, 2006
Condition: New
£ 43.22
Quantity: 2 available
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Seller Inventory # 9781091872028
- Title
- Unity from Zero to Proficiency (Beginner) : A Step-by-step guide to coding your first game
- Author
- Patrick Felicia
- Publisher
- Independently Published Mär 2019
- Publication year
- 2019
- Condition
- Neu
- Binding
- Taschenbuch
- Language
- English
- ISBN 10
- 1091872023
- ISBN 13
- 9781091872028
- Item weight
- 1,270 grams
- Dimensions
- 279x216x29 mm
- Series
- Book 2 of 5: Unity from Zero to Proficiency
- Purchase of the print or Kindle book includes a free eBook in the PDF format.
- Newly Edited and Updated Version for Unity 6+.
- November 2025 Update: All chapters and assets are fully compatible with Unity 6.
- December 2023 Update: Updated Chapter on Game Design + New Bonus Chapter on more UI and animation.
Master Unity Faster
Are you ready to turn your gaming passion into reality? This book is your ultimate guide to mastering Unity game development. No prior experience needed! Dive into the exciting world of Unity and learn step-by-step how to design captivating 2D and 3D environments, program engaging gameplay mechanics, and create stunning visual effects. Imagine building your dream games and impressing friends and potential employers with your skills. This book series equips you with the essential knowledge and hands-on practice to become a confident Unity developer. Don't miss out on this opportunity! Join the thriving game development community and bring your imagination to life. Grab your copy of this book now and embark on your journey to becoming a pro Unity developer!
What you will learn
After completing this book, you will be able to:
- Understand and apply C# concepts (variables, functions, etc).
- Create a 3D adventure game.
- Create a user interface (text and images).
- Add intelligent NPCs that chase the player.
- Create a 2D word-guessing game and an infinite runner.
- Load new scenes in your games.
- Apply Game Design.
- Animate 3D objects.
- Create a CCTV Camera.
- Beginners in Game Development: You will get started in game development and build a strong foundation in Unity with a step-by-step approach, teaching you the fundamentals and empowering you to confidently create your games.
- Aspiring Game Designers: You will translate your creative ideas into playable games, design captivating 2D and 3D environments, and program engaging and immersive gameplay mechanics and experiences
- Indie Game Developers: You will enhance your skills, with this book series that will help you with advanced Unity features, optimization techniques, and industry best practices.
- Students and Educators: You will find a comprehensive resource to learn and teach Unity.
- Career Switchers: You will be able to transition into the game development industry easily, and also acquire the necessary skills, knowledge, and portfolio-building guidance.
Topics Included in this book
- Introduction to C#.
- Coding your first script in C#.
- Improving your scripting skills.
- Creating a scoring system and an inventory system.
- Detecting collisions and loading new levels.
- Creating and updating a user interface with user messages, the score, the items collected, a health bar, and a mini-map.
- Adding sound effects and background music.
- Adding intelligent Non-Player Characters (NPCs) that chase the player.
- Creating a 2D word-guessing game and a 2D infinite runner.
- Game Design concepts to make your game more entertaining.
- Creating a user interface (buttons, health bar, personalized fonts, etc.).
- Animating doors or cameras using C#.
- Creating a character controller from scratch.
This book stands out with its beginner-friendly approach, step-by-step tutorials, and practical examples, ensuring you become a skilled Unity developer faster than ever.So, unlock your game development potential! Buy this book now and start creating your dream games today.
"Synopsis" may belong to another edition of this title.
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