Unity 6 Game Development Projects for Beginners: Build Complete 2D and 3D Games with C# Scripting, URP, Physics, UI, Animation, AI, Optimization, and Publishing
Language: English
Published by Independently published, 2026
Series: Book 1 of 2 - Unity 6 Game Development Projects Series
- Softcover
- New

Seller: California Books, Miami, FL, U.S.A.California Books
AbeBooks seller since October 27, 2023
Condition: New
£ 23.10
Quantity: Over 20 available
Add to basketItem description from seller
Print on Demand.
Seller Inventory # I-9798180030627
- Title
- Unity 6 Game Development Projects for Beginners: Build Complete 2D and 3D Games with C# Scripting, URP, Physics, UI, Animation, AI, Optimization, and Publishing
- Author
- West, Clinton
- Publisher
- Independently published
- Publication year
- 2026
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 13
- 9798180030627
- Series
- Book 1 of 2: Unity 6 Game Development Projects Series
Unity 6 Game Development Projects for Beginners follows a structured Unity 6 LTS and URP workflow. Instead of scattered tutorials, it teaches clean setup, organized assets, reusable prefabs, beginner-friendly C# scripting, debugging habits, performance awareness, and build preparation through complete projects.
This book guides you from Unity setup to playable beginner games. You will learn how to navigate the editor, organize files, write gameplay scripts, build 2D and 3D projects, handle physics, create UI, add animation and audio, design simple enemy behavior, optimize performance, test builds, and prepare your games for publishing or portfolio use.
Inside this book, you will learn how to:
- Set up Unity Hub, Unity 6 LTS, and a clean URP project
- Navigate the Scene View, Game View, Hierarchy, Inspector, Project Window, and Console
- Build scenes with GameObjects, components, cameras, lights, materials, tags, layers, and prefabs
- Write C# scripts for movement, input, score, health, UI updates, and game-state logic
- Build a complete 2D collecting game with collectibles, hazards, win conditions, and level testing
- Build a complete 3D obstacle game with camera follow, checkpoints, moving platforms, timed hazards, and finish zones
- Use Unity physics, collisions, triggers, raycasts, layers, and collision filtering
- Create HUDs, menus, pause screens, game over panels, and win screens
- Add animation, sound effects, background music, particles, camera feedback, and polish
- Create simple enemy AI with patrol, chase, detection, damage, reset behavior, and state-based logic
- Apply beginner-friendly optimization and prepare PC, Web, and mobile-aware builds
You do not need to spend months jumping between random tutorials before building something playable. With a focused project-based workflow, this book helps you learn Unity 6 step by step while creating small complete games first.
Get Unity 6 Game Development Projects for Beginners today and start building real 2D and 3D games with C#, URP, physics, UI, animation, audio, enemy AI, optimization, and publishing preparation.
"Synopsis" may belong to another edition of this title.
California Books
Miami, FL, U.S.A.
AbeBooks seller since October 27, 2023
Shipping rates within U.S.A.
| Item | 3 to 7 business days | 2 to 5 business days |
|---|---|---|
| First item | £ 2.24 | £ 12.71 |
Payment methods
Store description
We have 20 years experience selling books worldwide! Friendly customer support. Your satisfaction guaranteed!
Specialty
All authorized categoriesSeller's business information
Miramar International Services LLC
FL, U.S.A.
Right of withdrawal
If you are a consumer you can withdraw from the contract in accordance with the following. Consumer means any natural person who is acting for purposes which are outside his trade, business, craft or profession.
Information regarding the right of withdrawal
Statutory right to withdraw
You have the right to withdraw from this contract within 14 days without giving any reason.
The withdrawal period will expire after 14 days from the day on which you acquire, or a third party other than the carrier and indicated by you acquires, physical possession of the last good or the last lot or piece.
To exercise the right of withdrawal, electronically fill in and submit a clear statement on our website, under "My Purchases" in "My Account". We will communicate to you an acknowledgement of receipt of such a withdrawal on a durable medium (e.g. by e-mail) without delay.
To meet the withdrawal deadline, it is sufficient for you to send your communication concerning your exercise of the right of withdrawal before the withdrawal period has expired.
Effects of withdrawal
If you withdraw from this contract, we will reimburse to you all payments received from you, including the costs of delivery (except for the supplementary costs arising if you chose a type of delivery other than the least expensive type of standard delivery offered by us).
We may make a deduction from the reimbursement for loss in value of any goods supplied, if the loss is the result of unnecessary handling by you.
We will make the reimbursement without undue delay, and not later than 14 days after the day on which we are informed about your decision to withdraw from this contract.
We will make the reimbursement using the same means of payment as you used for the initial transaction, unless you have expressly agreed otherwise; in any event, you will not incur any fees as a result of such reimbursement.
We may withhold reimbursement until we have received the goods back, or you have supplied evidence of having sent back the goods, whichever is the earliest.
You shall send back the goods or hand them over to California Books, Fort Wayne, Indiana, U.S.A., without undue delay and in any event not later than 14 days from the day on which you communicate your withdrawal from this contract to us. The deadline is met if you send back the goods before the period of 14 days has expired. You will have to bear the direct cost of returning the goods. You are only liable for any diminished value of the goods resulting from the handling other than what is necessary to establish the nature, characteristics and functioning of the goods.
Exceptions to the right of withdrawal
The right of withdrawal does not apply to:
- The delivery of newspapers, journals or magazines with the exception of subscription contracts; and
- The supply of digital content which is not supplied on a tangible medium (e.g. on a CD or DVD) if you accepted when you placed your order that we could start to deliver it, and that you could not withdraw once delivery had started.