Unity Game Development Essentials
Goldstone, Will
From ThriftBooks-Dallas, Dallas, TX, U.S.A.
Seller rating 5 out of 5 stars
AbeBooks Seller since 2 July 2009
Used - Soft cover
Quantity: 1 available
Add to basketFrom ThriftBooks-Dallas, Dallas, TX, U.S.A.
Seller rating 5 out of 5 stars
AbeBooks Seller since 2 July 2009
Quantity: 1 available
Add to basketAbout this Item
Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 1.5. Seller Inventory # G184719818XI3N10
Bibliographic Details
Title: Unity Game Development Essentials
Publisher: Packt Publishing
Publication Date: 2009
Binding: Paperback
Condition: Good
Dust Jacket Condition: No Jacket
About this title
If you have ambitions to be a game developer this guide is a must. Covering all the fundamentals of the Unity game engine, it will help you understand the different elements of 3D game creation through practical projects.
This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with JavaScript and master the Unity development environment with easy to follow stepwise tasks. The printed version of the book is in black and white, but a full color version of the images is available for download here. The eBook version, available from Packt, is in full color. If you're a designer or animator who wishes to take their first steps into game development, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.
Will Goldstone
Will Goldstone is a longstanding member of the Unity community and works for Unity Technologies as a Technical Support Associate, handling educational content and developer support. With an MA in Creative Education, and many years experience as a lecturer in higher education, Will wrote the first ever Unity book, the original Unity Game Development Essentials, and also created the first ever video tutorials for the package. Through his sites http://www.unity3dstudent.com and http://learnunity3d.com Will helps to introduce new users to the growing community of developers discovering Unity every day.
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