Unity in Action
Language: English
Published by Manning Publications, 2015
Series: Book 84 of 182 - In Action
- Softcover
- Used

Seller: World of Books Inc, Montgomery, IL, U.S.A.World of Books Inc
AbeBooks seller since March 23, 2026
Condition: Used - Good
£ 5.88
Quantity: 4 available
Add to basketItem description from seller
DESCRIPTION A lot goes into publishing a successful game: amazing artwork, advanced programming techniques, creative story and gameplay, and highly-collaborative teamwork?not to mention flawless rendering and smooth performance on platforms ranging from game consoles to mobile phones. The Unity game development platform combines a powerful rendering engine with the professional code and art workflow tools needed to bring games to life. Unity in Action focuses on the programming part of game development (as opposed to art or design) and teaches readers to create projects in multiple game genres. Building on existing programming experience, readers will work through examples using the Unity toolset, adding the skills needed to go from application coder to game developer. They will leave the book with a well-rounded understanding of how to create graphically driven 2D and 3D applications. ? Key Features Covers Unity?s new 2D game features Simplifies 3D game development Make games for Windows, Mac, iOS, Android, and more AUDIENCE Examples are presented in C# and should be clear to readers familiar with any OOP language. No previous experience with Unity or game development is required. ABOUT THE TECHNOLOGY Unity, a professional quality game engine, is one of the most accessible modern tools for newcomers to game development. It powers games that run the gamut from retro 2D graphics to cutting edge 3D. And the ability to deploy to every major gaming platform, including both mobile (iOS and Android) and consoles, is a huge advantage.…
Seller Inventory # CIN161729232XG
- Title
- Unity in Action
- Author
- Joesph Hocking
- Publisher
- Manning Publications
- Publication year
- 2015
- Condition
- Good
- Binding
- Paperback
- Language
- English
- ISBN 10
- 161729232X
- ISBN 13
- 9781617292323
- Series
- Book 84 of 182: In Action
DESCRIPTION
A lot goes into publishing a successful game: amazing artwork, advanced programming techniques, creative story and gameplay, and highly-collaborative teamwork―not to mention flawless rendering and smooth performance on platforms ranging from game consoles to mobile phones. The Unity game development platform combines a powerful rendering engine with the professional code and art workflow tools needed to bring games to life.
Unity in Action focuses on the programming part of game development (as opposed to art or design) and teaches readers to create projects in multiple game genres. Building on existing programming experience, readers will work through examples using the Unity toolset, adding the skills needed to go from application coder to game developer. They will leave the book with a well-rounded understanding of how to create graphically driven 2D and 3D applications.
Key Features
Covers Unity’s new 2D game featuresSimplifies 3D game development
Make games for Windows, Mac, iOS, Android, and moreAUDIENCE
Examples are presented in C# and should be clear to readers familiar with any OOP language. No previous experience with Unity or game development is required.
ABOUT THE TECHNOLOGY
Unity, a professional quality game engine, is one of the most accessible modern tools for newcomers to game development. It powers games that run the gamut from retro 2D graphics to cutting edge 3D. And the ability to deploy to every major gaming platform, including both mobile (iOS and Android) and consoles, is a huge advantage.
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About the Author
"About the title" may belong to another edition of this title.
World of Books Inc
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AbeBooks seller since March 23, 2026
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