From
KuleliBooks, Phoenix, AZ, U.S.A.
Seller rating 4 out of 5 stars
AbeBooks Seller since 11 June 2021
The item is fairly worn but still readable. The book may have some cosmetic wear (i.e. creased spine/cover, scratches, curled corners, folded pages, sunburn, stains, water damage, bent, torn, damaged binding, dent). - The dust jacket if present, may be marked, and have considerable heavy wear. - The book might be ex-library copy, and may have the markings and stickers associated from the library - The book may have considerable highlights/notes/underlined pages but the text is legible - Accessories such as CD, codes, toys, may not be included - Safe and Secure Mailer - No Hassle Return. Seller Inventory # 521X7W000Z8P
Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.
About the Author:
Andrè LaMothe (a.k.a. Lord Necron) has been programming for over 24 years and holds degrees in mathematics, computer science, and electrical engineering. He has written numerous articles on the subjects of graphics, game programming, and artificial intelligence. He is the author of Tricks of the Game Programming Gurus, Sams Teach Yourself Game Programming in 21 Days, The Game Programming Starter Kit, The Black Art of 3D Game Programming, and Windows Game Programming for Dummies, all bestsellers. In addition, he coauthored Ciarcia's Circuit Cellar I and II. Mr. LaMothe has also taught at the University of Santa Cruz Extension Multimedia Department.
Last, but not least, Andrè is the founder and CEO of Xtreme Games LLC (www.xgames3d.com) and the Xtreme Games Developers Conference (www.xgdc.com). He can be reached at ceo@xgames3d.com.
Title: Tricks of the Windows Game Programming Gurus
Publisher: Sams
Publication Date: 2002
Binding: Soft cover
Condition: Acceptable
Seller: Evergreen Goodwill, Seattle, WA, U.S.A.
paperback. Condition: Good. Seller Inventory # mon0000254956
Seller: HPB-Red, Dallas, TX, U.S.A.
paperback. Condition: Acceptable. Connecting readers with great books since 1972. Used textbooks may not include companion materials such as access codes, etc. May have condition issues including wear and notes/highlighting. We ship orders daily and Customer Service is our top priority! Seller Inventory # S_440398896
Seller: HPB-Red, Dallas, TX, U.S.A.
paperback. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Seller Inventory # S_447937234
Seller: Better World Books: West, Reno, NV, U.S.A.
Condition: Good. 2nd. Used book that is in clean, average condition without any missing pages. Seller Inventory # GRP97062498
Seller: Better World Books, Mishawaka, IN, U.S.A.
Condition: Good. 2nd. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. Seller Inventory # GRP62973410
Seller: DeckleEdge LLC, Albuquerque, NM, U.S.A.
Condition: Good. Seller Inventory # AX157
Seller: WorldofBooks, Goring-By-Sea, WS, United Kingdom
Paperback. Condition: Fair. Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book. A readable copy of the book which may include some defects such as highlighting and notes. Cover and pages may be creased and show discolouration. Seller Inventory # GOR014657224
Quantity: 1 available
Seller: Toscana Books, AUSTIN, TX, U.S.A.
Paperback. Condition: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks. Seller Inventory # Scanned0672323699
Seller: BennettBooksLtd, San Diego, NV, U.S.A.
paperback. Condition: New. In shrink wrap. Looks like an interesting title! Seller Inventory # Q-0672323699
Seller: SHIMEDIA, Orient, NY, U.S.A.
Condition: New. Satisfaction Guaranteed or your money back. Seller Inventory # 0672323699