The Snakes & Ladders Of Creative Thinking: Have More Ideas For Board Games, Improve Them & Get Them Ready To Pitch
Deej Johnson, Billy Langsworthy
Language: English
Published by Invent Board Games 01/c /11 D, 2019
- Softcover
- Used

Seller: Bahamut Media, Reading, United KingdomBahamut Media
AbeBooks seller since August 15, 2012
Condition: Used - Very good
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Seller Inventory # 6545-9781916214309
- Title
- The Snakes & Ladders Of Creative Thinking: Have More Ideas For Board Games, Improve Them & Get Them Ready To Pitch
- Author
- Deej Johnson, Billy Langsworthy
- Publisher
- Invent Board Games 01/c /11 D
- Publication year
- 2019
- Condition
- Very Good
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1916214304
- ISBN 13
- 9781916214309
Inventors Guide | Have Ideas for Board Games | Improve Ideas | Learn How to Pitch | Insider Insights & Dozens of Tips
Looking for a game inventors guidebook? A game designers book that guarantees you’ll have more ideas for games? If so, The Snakes and Ladders of Creative Thinking is for you.
A creativity handbook / instruction manual like no other! Rather than covering game mechanics & components, this guide does more... It gives step-by-step advice on how to invent board games by being habitually creative so you can have ideas for all kinds of game: role playing, puzzle, card, board, adult, tabletop, silly-social & junior games for kids!
Instead of talking about each category, this manual looks at proven ways to be more creative. Packed with simple, universal techniques, it answers common questions that every game inventor faces, & gives comprehensive advice from a who’s who of people that design board games. But that’s not all! After you start to have more ideas for games, this creativity book guides new inventors through the business of pitching boardgames to publishers: it’s easier than ever!
This how-to manual is one of the only information / reference books to focus on board games while teaching you how to have ideas. In 6 parts, it not only speaks to board game designers, but also identifies & explains their creative techniques. The book lets you:
- Make creativity easier
- Know the REAL reasons games fail
- Generate 1000 ideas in MINUTES
- Learn one phrase you must ALWAYS use
- Find out why one idea is NEVER enough
- Discover dozens of ways to get more ideas
- Get insider tips on playtesting & pitching
- Write better rules – and MUCH more!
The interviews include retail buyer Lucy Benham from John Lewis, and Hasbro’s inventor-relation titan Rich Mazel. Also features the inventors of popular games including Exploding Kittens, Pandemic Legacy, Obama Llama, Kingdomino, Happy Salmon, Monopoly: Electronic Banking, Accentuate, Hail Hydra, Don’t Step In It, Junk Art, Chow Crown, Wingspan, Rubik’s Cage and more.
"Synopsis" may belong to another edition of this title.
Bahamut Media
Reading, United Kingdom
AbeBooks seller since August 15, 2012
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